[games_access] IGDA GA meeting: thoughts from OneSwitch

Barrie Ellis barrie.ellis at oneswitch.org.uk
Tue Dec 20 12:48:40 EST 2005

Ah well - can't get on line, so I'll jot down some thoughts.

Accessible Arcade / Inaccessible Arcade: Simulation glasses:

I've looked into borrowing a set of glasses that simulate to some extent 
various sight impairments. Not managed to borrow any yet, but we could buy a 
set from www.vine-simspecs.org.uk/simspecs.htm:

"The cost of 1 duplicate VINE Simulation Package is £100.00 NO VAT includes 
postage and packing, it would consist of
the 10 pairs of simualtion spectacles and instruction booklet.

If you decide to go ahead send your cheque payable to "V.I.N.E."  and your 
full postal address to:- V.I.N.E.  c/o Pearey House, Preston Park, north 
Shields NE29 9JR."

Do people think it's worth clubbing together to get these, then sent onto 
the most appropriate person attending GDC 2006?

CD for GDC 2006

I've uploaded six one switch games, plus a few audio games. I'd like to 
include some kind of README explanation to the oneswitch games. I understand 
Richard has uploaded the excellent Drive too. Are there any subtitled 
freeware / abandon ware games in existance we might be able to use? What 
else might be good for the disk?

Tie in with 7th Independent Games Festival: "Strange Attractors" by Ominous 

Eric Walker of Ominous Developments has gladly offered to advertise our 
accessible arcade at their booth at the IGF. He's asked "Are there any 
special posters or signs or anything you want us to set up? Also, we would 
also be thrilled to have our game handed out on a disk at the show." 

Accessible hardware for show

I will contact NAMCO to see if they might lend us one of their "barrier-free 
Playstation controllers" 
I'll also try to get some plug in switches / alternative controllers too for 
loan. I'm working on a very promising switch interface at present for PS2 
and X-box at present that is very light weight. Should be ready very early 
next year in prototype form. Will aim to get them to Thomas in good time.

Any more thoughts on the machines and what games they should show? Perhaps a 
mix of accessible and inaccessible? "Destruction Derby" is on it's way to 
you Michelle by the way.

My presentation on games taking into account mobility/learning disabilities

Need to firm this up a bit. Thinking about having a load of images to back 
up some written info, linking to the accessible arcade. Would someone be 
able to read this out in my place?


Barrie Ellis

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