[games_access] Roberts thoughts about Tim's game sheet!

Robert Florio arthit73 at cablespeed.com
Fri Dec 30 21:09:00 EST 2005


I'm not really clear what the layout is supposed to be suggesting I guess 
different uses of one-button clicking for game interaction?  There must be a 
second button that has to be clicked in order to activate different things 
such as difficulty changing, and speed of the game change right?  I enjoyed 
the symbols Turtle to a rabbit.  Another difficulty image could be just for 
fun a man in a wheelchair going up a steep slope.  Being in a wheelchair 
myself I kind of find it amusing.  Sort of like the Price Is Right mountain 
climbing little guy game.

What game is this setup actually being used for Tim?  You mentioned another 
game on the one switch web site that was addictive could you remind me of it 
again I'd like to play it soon?

I also enjoyed the thoughtfulness of audio reactions from different 
characters or objects.  That's actually a technique I studied recently in my 
game design class.  It adds interaction and suspense.  Secondary actions or 
sounds are great and a must-have for videogames.
Robert Florio

www.RobertFlorio.com
All about Art and Videogame Accessibility.



----- Original Message ----- 
From: <games_access-request at igda.org>
To: <games_access at igda.org>
Sent: Friday, December 30, 2005 12:00 PM
Subject: games_access Digest, Vol 16, Issue 18


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> Today's Topics:
>
>   1. First attempt at the Top 10 (Tim Chase)
>   2. Re: First attempt at the Top 10 (hinn at uiuc.edu)
>   3. Re: First attempt at the Top 10 (Jonathan Chetwynd)
>   4. Re: First attempt at the Top 10 (Barrie Ellis)
>   5. Re: First attempt at the Top 10 (Tim Chase)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 29 Dec 2005 21:50:08 -0600
> From: Tim Chase <agdev at thechases.com>
> Subject: [games_access] First attempt at the Top 10
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID: <43B4AE70.20704 at thechases.com>
> Content-Type: text/plain; charset=us-ascii; format=flowed
>
> I had some fun on my day off, cranking at the top-10 PDF (let me just
> say that Inkscape on Linux is the bee's knees!)
>
> http://tim.thechases.com/top10.pdf
>
> It should be half of a legal-sized sheet of paper (5.5" x 8.5") assuming
> all went correctly, though in my Win32 acrobat-reader, it keeps coming
> up as 8.5"x11" paper.  I've also got it in the original .SVG format, so
> changes aren't killer to make, if one would prefer to tinker with that.
>
> I don't know what URL ya'll wanted on it, so I just stuck in the URL for
> the top-10 page on the Wiki.  However, it's easy 'nuff to change to
> something else.
>
> Any feedback is welcome!
>
> -tim
>
>
>
>
>
>
>
>
> ------------------------------
>
> Message: 2
> Date: Thu, 29 Dec 2005 22:03:11 -0600
> From: <hinn at uiuc.edu>
> Subject: Re: [games_access] First attempt at the Top 10
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID: <e62d8b69.729540a7.81f3d00 at expms2.cites.uiuc.edu>
> Content-Type: text/plain; charset=us-ascii
>
> Hey Great Tim! I'm still on holiday travel so I don't have
> time to take a look until around the 2nd but will do so
> soon!!
>
> ---- Original message ----
>>Date: Thu, 29 Dec 2005 21:50:08 -0600
>>From: Tim Chase <agdev at thechases.com>
>>Subject: [games_access] First attempt at the Top 10
>>To: IGDA Games Accessibility SIG Mailing List
> <games_access at igda.org>
>>
>>I had some fun on my day off, cranking at the top-10 PDF
> (let me just
>>say that Inkscape on Linux is the bee's knees!)
>>
>>http://tim.thechases.com/top10.pdf
>>
>>It should be half of a legal-sized sheet of paper (5.5" x
> 8.5") assuming
>>all went correctly, though in my Win32 acrobat-reader, it
> keeps coming
>>up as 8.5"x11" paper.  I've also got it in the
> original .SVG format, so
>>changes aren't killer to make, if one would prefer to
> tinker with that.
>>
>>I don't know what URL ya'll wanted on it, so I just stuck
> in the URL for
>>the top-10 page on the Wiki.  However, it's easy 'nuff to
> change to
>>something else.
>>
>>Any feedback is welcome!
>>
>>-tim
>>
>>
>>
>>
>>
>>
>>_______________________________________________
>>games_access mailing list
>>games_access at igda.org
>>http://seven.pairlist.net/mailman/listinfo/games_access
>
>
> ------------------------------
>
> Message: 3
> Date: Fri, 30 Dec 2005 08:28:55 +0000
> From: Jonathan Chetwynd <j.chetwynd at btinternet.com>
> Subject: Re: [games_access] First attempt at the Top 10
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID: <BF7D3ECF-DD5B-4C83-9EED-D60E76AE2BC5 at btinternet.com>
> Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed
>
> Tim,
>
> that's great, love the graphics, however the layout seems offset,
> with text overlaying the numbering.
> Perhaps you could provide a link to the SVG?
>
> regards
>
> Jonathan Chetwynd
> Accessible Solutions
> http://www.eas-i.co.uk
>
>
>
> On 30 Dec 2005, at 03:50, Tim Chase wrote:
>
> http://tim.thechases.com/top10.pdf
>
>
>
> ------------------------------
>
> Message: 4
> Date: Fri, 30 Dec 2005 11:25:05 -0000
> From: "Barrie Ellis" <barrie.ellis at oneswitch.org.uk>
> Subject: Re: [games_access] First attempt at the Top 10
> To: "IGDA Games Accessibility SIG Mailing List"
> <games_access at igda.org>
> Message-ID: <003b01c60d33$afa50ac0$0202a8c0 at OneSwitch>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
> reply-type=response
>
> Really nice Tim!
>
> A few thoughts:
>
> I had the same overlapping problem, so I'll try updating Adobe Acrobat to
> see if this fixes it.
>
> The symbols for easy to hard. Don't know if I'm being oversensitive, but 
> I'm
> not sure if the baby bottle might be a bit insulting to people needing
> easier difficulty settings? Maybe a cartoon representing a game character 
> in
> a very easy setting with an arrow to a game character in a really tough
> setting (e.g. bombarded with obstacles)?
>
> Fine work though. I really like the vast majority of the symbols.
>
> Barrie
> www.OneSwitch.org.uk
>
>
>
>
>
> ----- Original Message ----- 
> From: "Tim Chase" <agdev at thechases.com>
> To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
> Sent: Friday, December 30, 2005 3:50 AM
> Subject: [games_access] First attempt at the Top 10
>
>
>>I had some fun on my day off, cranking at the top-10 PDF (let me just
>> say that Inkscape on Linux is the bee's knees!)
>>
>> http://tim.thechases.com/top10.pdf
>>
>> It should be half of a legal-sized sheet of paper (5.5" x 8.5") assuming
>> all went correctly, though in my Win32 acrobat-reader, it keeps coming
>> up as 8.5"x11" paper.  I've also got it in the original .SVG format, so
>> changes aren't killer to make, if one would prefer to tinker with that.
>>
>> I don't know what URL ya'll wanted on it, so I just stuck in the URL for
>> the top-10 page on the Wiki.  However, it's easy 'nuff to change to
>> something else.
>>
>> Any feedback is welcome!
>>
>> -tim
>>
>>
>>
>>
>>
>>
>> _______________________________________________
>> games_access mailing list
>> games_access at igda.org
>> http://seven.pairlist.net/mailman/listinfo/games_access
>>
>>
>
>
>
>
>
> ------------------------------
>
> Message: 5
> Date: Fri, 30 Dec 2005 07:22:29 -0600
> From: Tim Chase <agdev at thechases.com>
> Subject: Re: [games_access] First attempt at the Top 10
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID: <43B53495.40609 at thechases.com>
> Content-Type: text/plain; charset=us-ascii; format=flowed
>
>> I had the same overlapping problem, so I'll try updating Adobe
>> Acrobat to see if this fixes it.
>
> The overlapping was intentional, but looks much better in the SVG file
> than in the PDF output.  The numbers were originally very desaturated,
> making them very light--almost watermarks.  However, the PDF output made
> them fully saturated, making them more intrusive.  I'll go ahead and
> move 'em over.  Jonathan, I'll post the SVG later today when I get a
> chance.  I'll put it at
>
> http://tim.thechases.com/top10.svg
>
> (I'm using WinME on my wife's laptop at the moment, and it's over on the
> dual-boot Linux partition, so it's a reboot away at the moment.  If you
> get a "404 Not Found", I haven't rebooted yet :)
>
>> The symbols for easy to hard. Don't know if I'm being oversensitive,
>> but
>
> I wondered about this one as well.  So no, I don't think you're being
> oversensitve.  I'm just undercreative :)
>
>> Maybe a cartoon representing a game character in a very easy setting
>> with an arrow to a game character in a really tough setting (e.g.
>> bombarded with obstacles)?
>
> Trying to convey that in such a small area can be taxing...especially of
> my, uh, less-than-stellar skills in the art department.
>
> Some that occur to me:
>
> * tic-tac-toe to something more complex like chess
>
> * spinning your idea, a guru medatively sitting in lotus-position, to a
> grimacing rambo-esque character
>
> * an icon of an angel/nun to a devil
>
> * knife or pistol to BFG ("big freakin' gun")
>
> Other ideas are more than welcome.
>
>> Fine work though. I really like the vast majority of the symbols.
>
> Thanks!
>
> -tim
>
>
>
>
>
>
> ------------------------------
>
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>
> End of games_access Digest, Vol 16, Issue 18
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