[games_access] Implementing Closed Caption

Reid Kimball rkimball at gmail.com
Mon Jun 27 11:16:53 EDT 2005


I'd like to make a more formal CC guideline for games. I'm going to
pursue this CC stuff more aggressively, which I can talk about at the
meeting today 6/27/05. So, as soon as I get that done, we can post it
wherever it can posted, including bathrooms and tree houses. Spread
the word! :)

-Reid

On 6/27/05, hinn at uiuc.edu <hinn at uiuc.edu> wrote:
> What do you think, Reid? I could put this up as a report
> and/or put it on the wiki and put a blog entry to point to
> it. Let me know!
> 
> Michelle
> 
> ---- Original message ----
> >Date: Mon, 27 Jun 2005 07:53:47 -0400
> >From: Jason Della Rocca <jason at igda.org>
> >Subject: Re: [games_access] Implementing Closed Caption
> >To: Reid Kimball <rkimball at gmail.com>, IGDA Games
> Accessibility SIG Mailing List <games_access at igda.org>
> >
> >
> >>As for implmentation guidelines:
> >
> >If this advice/guide isn't already up at the SIG site (or
> some other web
> >site), I highly recommend that this goes up as an article
> (or resource or
> >whatever)!
> >
> >Jason
> >
> >~~~~~~~~~~~~~~~~~
> >Jason Della Rocca
> >Executive Director
> >International Game Developers Association
> >
> >t: +1-514-426-1162
> >f: +1-514-426-1201
> >Montreal, Canada
> >~~~~~~~~~~~~~~~~~
> >
> >http://www.igda.org/
> >http://www.realitypanic.com/
> >
> >"Do or do not. There is no try."
> >- Yoda
> >
> >_______________________________________________
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>



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