[games_access] Top 3 for indie games
d. michelle hinn
hinn at uiuc.edu
Tue Apr 4 16:13:54 EDT 2006
ok you got me on the wording of that!
>1) Is the gamer able to play/finish/win the game without sound or is
>sound essential (or a critial point) for playing/finishing/winning
so richard's first point was what i was referring to for you, kelly
-- if sound is essential to being able to succeed in the game, then
it is something that definitely needs attention with regard to
accessibility. it's a showstopper, so to speak. the same logic can be
applied to other areas of the game such as is being able to see a
radar on screen something that will cause a gamer to not be able to
progress in the game? then that's also a showstopper.
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