[games_access] Top 3 for indie games

d. michelle hinn hinn at uiuc.edu
Tue Apr 4 16:51:52 EDT 2006

yes...it sounds like something you'd need to call a plumber for...or 
a doctor...

>Good term:
>The Right To Showstopper!
>(sounds like a mondaymorningtoiletaccident)
>----- Original Message ----- From: "d. michelle hinn" <hinn at uiuc.edu>
>To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
>Sent: Tuesday, April 04, 2006 10:13 PM
>Subject: Re: [games_access] Top 3 for indie games
>>ok you got me on the wording of that!
>>>1) Is the gamer able to play/finish/win the game without sound or 
>>>is sound essential (or a critial point) for 
>>>playing/finishing/winning the game?*
>>so richard's first point was what i was referring to for you, kelly 
>>-- if sound is essential to being able to succeed in the game, then 
>>it is something that definitely needs attention with regard to 
>>accessibility. it's a showstopper, so to speak. the same logic can 
>>be applied to other areas of the game such as is being able to see 
>>a radar on screen something that will cause a gamer to not be able 
>>to progress in the game? then that's also a showstopper.
>>games_access mailing list
>>games_access at igda.org
>games_access mailing list
>games_access at igda.org

More information about the games_access mailing list