[games_access] Another list...
rkimball at gmail.com
Tue Apr 4 21:01:04 EDT 2006
I bet Valve Software wouldn't mind being listed as a developer. I've
already done one interview with them. I'm supposed to email them to
get in touch with the person that spearheaded the goal to close
caption HL2. I'd like to interview that person to find out what it
took to convince the design team that adding CC was necessary.
Also, I heard from friends at Ritual Entertainment, that their SiN
Episodes will have full CC as well. In fact they are required to test
the game with CC on to make sure it works properly.
It'd be nice if we could do interviews with the developers and let
them talk about why and how they are adding accessibility to their
On 4/4/06, AudioGames.net <richard at audiogames.net> wrote:
> I've had an idea for some time which I'd like to share with you... it is
> something I would like to do for the "Game Accessibility"-project originally
> but it is something we could also do together with the SIG and share the
> We've talked about several Top10 lists this (last) week, one of which was a
> list of features that game developers are already using in their games. I
> would like to make a list (not a Top10, but hopefully a huge list) of
> developers that are making accessible games or making games accessible to
> some degree. For example, in one of the movies there is John from Flying Lab
> Software, in which he explains how they are conciously doing something with
> accessibility in their game. I would like to have a list of such companies.
> Not only to praise these companies and give them a bit of spotlight for
> their efforts, but to set an example for other developers ("You Too Could Be
> On This List...!" and hopefully to get companies in contact with each other
> so that they can look at each others work and share knowledge.
> What do you think?
> Richard (who yesterday made a one-switch game for fun in less than 15
> minutes ;)
> games_access mailing list
> games_access at igda.org
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