[games_access] Games[CC] Seeks Opinions
AudioGames.net
richard at audiogames.net
Sun Apr 9 16:13:50 EDT 2006
Ah ok, I hadn't taken the availability of SDK's into account... sorry :)
----- Original Message -----
From: "Reid Kimball" <rkimball at gmail.com>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Sunday, April 09, 2006 9:29 PM
Subject: Re: [games_access] Games[CC] Seeks Opinions
All your points are correct. Keep in mind that most games aren't open
to modders. I don't have access to software development kits for most
music based games, which are on the consoles. That said, I also don't
have access to most games fall into the casual market. I've modified
the poll a bit to list only the categories I see us having access to a
software developer kit. Thanks,
-Reid
On 4/9/06, AudioGames.net <richard at audiogames.net> wrote:
> Hi,
>
> Sorry to bring this up (since we'd all want millions of people to start
> voting right away) but I'd like to make a few suggestions that would
> improve
> your poll, in my opinion. I'd add the following (generally agreed to be
> computer) genres:
>
> - music/rhythm games (singstar, guitar hero, dancedancerevolution, donkey
> konga, vib ribbon, etc.)*
> - racing games (needforspeed, motogp4, gran turismo, project gotham
> racing,
> etc)
> (- platform games (this is a little outdated and would now certainly go
> into
> the action/adventure genre - better leave this one from the poll but I'd
> just wanted to mention it)
>
> "Casual" isn't a genre like the others in the list ; "Casual game" is a
> term
> coined to refer to video games designed to be played to completion in a
> few
> minutes or less. You could have a 'casual puzzle game' as well as a
> 'casual
> shooter game'. If you decide to add this one, than you'd certainly have to
> add other (non-)genres as well, such as serious games, mainstream games,
> mobile games, kids games (<7?), etc. But I wouldn't do that in one poll
> and
> it makes things more complicated (people would want to start voting on a
> 'serious mobile action/adventure game for kids')..
>
> I'm a bit unsure what you mean with the "space-exploration/conquest
> "-genre.
> Can you name an example which is not an RPG, RTS or action/adventure game?
>
> Otherwise, great initiative, Reid!
>
> Greets,
>
> Richard
>
> * I would be very interested in seeing a game that revolves around sound
> and
> music to be made accessible for people with hearing disabilities. Although
> I
> bet that since all cue's are already visually present, you can probable
> play
> these games even without sound...
>
> ps: anyone already know this old petition:
> http://www.petitiononline.com/Captions/petition.html
>
>
>
>
>
>
>
>
>
> ----- Original Message -----
> From: "Reid Kimball" <rkimball at gmail.com>
> To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
> Sent: Sunday, April 09, 2006 3:11 AM
> Subject: [games_access] Games[CC] Seeks Opinions
>
>
> Hey everyone,
>
> I have a poll up at my Games[CC] website
> (http://gamescc.rbkdesign.com) asking which genre of game we should
> look to for selecting our next game to close caption. I've explained
> it in more detail at the site if interested. Feel free to vote and
> influence the future direction of Games[CC], thanks!
>
> -Reid
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