[games_access] Game Development Essentials Book Series

Roome, Thomas C thomas.roome at student.utdallas.edu
Thu Aug 17 21:29:34 EDT 2006

Can we contribute to the book that this group is developing?  I would like to see one chapter gives the reader a overview on the different disabilities without the medical language.  A developer must have some understand of people with disabilities and how the disability can affect the gaming experience.  
Thank You, 
Tom Roome
ATEC Teacher Assistant
The University of Texas at Dallas
E-mail: thomas.roome at student.utdallas.edu



From: games_access-bounces at igda.org on behalf of Robert Florio
Sent: Thu 8/17/2006 6:09 PM
To: 'IGDA Games Accessibility SIG Mailing List'
Subject: RE: [games_access] Game Development Essentials Book Series

Jeannie Novak currently is my instructor for game production team a class
I'm taking.  I've been in several of her classes at the Art Institute online
game design.  While me and Jeannie met up at GDC so glad to see that she's
looking to us for more accessible features I know she published an interview
with me about game accessibility in her previous last release, Game
Development Essentials Interface Design.  That's cool.  Just came out like
last month actually.

she is an excellent teacher.  I'd love to contribute to the book that our
accessibility group is writing please let me know how I can.  I would
recommend some of those games that you can play just with a head tracker
mouse.  Don't remember the site but previously others of this mailing list
talk about it just use their mouse and no clicking just to play the game
would be an excellent reference.
AI online SGA President
arthit73 at cablespeed.com

-----Original Message-----
From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
On Behalf Of d. michelle hinn
Sent: Thursday, August 17, 2006 5:46 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: [games_access] Game Development Essentials Book Series

Hi all,

Jeannie Novak, who is the lead author and editor of the Game
Development Essentials book series, is hoping to include some
examples of accessible games, etc in a DVD for their book series. If
you have a game or demo or video that you are interested in getting
included in this, please email me off-list (hinn at uiuc.edu) as soon as
possible (preferably before Monday). I know this is an amazingly late
request but she really wants to include some information about
accessibility in her series and so I think that if we could get a few
things on that DVD, that would be pretty cool!

Note that the IGDA Game Accessibility SIG along with
GameAccessibility.com is planning a separate book by the same
publishing group to go into print early 2008 so this won't be the
last request for stuff -- and for that request we'll need as much
accessible media as possible!! But this is another (and sooner!)
chance for some high profile publicity!!

Here's some more info on the book series (and, yes, I have brought up
the issue of including a text version of the book on that DVD, which
I think that they are going to do -- yeah!):

Delmar Learning publishing company as one the editors of the book
series Game Development Essentials. Game Development Essentials is
becoming one of our best selling series and a reference in the video
game industry. We would like to invite you to be part of this
project. We are looking for any media (text, graphics, audio, video)
related to accessibility for our Game Interface Design companion DVD.

Note: Delmar will contact anyone who wants to include something for
their official permission separately. I don't handle that bit (whew!)
but I'm trying to round up interested media authors asap for them! :)

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