[games_access] Complaint regarding Florian Eckhardt

K k at kellyrued.net
Sat Jun 3 12:26:54 EDT 2006


>yikes. You know...why shouldn't we include some 
>of these remarks in our talks? 

>From a dev perspective, I think those remarks are motivational- to help
developers view the issue as one of corporate citizenship and morality. That
is why I am interested in accessible gaming- because it's the right thing to
do, not because I really think it is an ENORMOUS market for my PARTICULAR
product. Our sales won't quadruple from designing accessibility features,
and while the more popular games (like a Doom title) would likely see a
measurable rise in sales (just because so many disabled gamers would want a
hit game, just by definition of what makes a hit game popular to gamers
without gameplay-impacting disabilities). But for most games, the commercial
benefits are a little more dubious/slippery to try to calculate. 

By appealing to developer morality in addition to the bottom line benefits,
you will be sending a message that I think will help motivate people who are
otherwise skeptical about the financial benefits of accessibility features.
If you tell me I can invest in feature x and sell to another 100 players,
I'd have to consider, overall, how that really does or doesn't impact us and
if it's worth it business-wise. But as I mentioned, I didn't have to stop
and consider ANYTHING when I first became aware of the accessibility issues
with games because helping people appeals to my basic morals. It's a very
easy way to pitch it in that sense. Who wouldn't read those comments and
want to put in accessibility features just to counter that unfortunate
element in society? 

-Kelly

PS 

I am the indie dev who posted previously about how we can make our games
more accessible. We will have a free trial of the education game this coming
week for anyone who might want to play and give me feedback about what was
not accessibility friendly enough (it is a point-and-click interface
throughout, with very minimal keyboard entry for registration and entering
optional player names (you can accept the defaults) so it would require any
player to have a mouse or pointing device). I also have free review copies
now (full non-trial versions) for anyone who is interested and able to
provide accessibility feedback or a game review on their site linked to our
site. The product is an educational game for parents to play with teens,
called The Sex Ed Game. More info at www.isergames.com



More information about the games_access mailing list