[games_access] Font type and sizes in games

Reid Kimball rkimball at gmail.com
Mon Jun 12 21:20:20 EDT 2006


Personally I recommend New Courier because all the letters take up the
same width (good for captioning) and none of the lowercase 'l's look
like capital 'i's.

-Reid

On 6/12/06, Barrie Ellis <barrie.ellis at oneswitch.org.uk> wrote:
> Wondering if people have any thoughts, links to preferred fonts in games,
> after this thread:
>
>
> http://www.retroremakes.com/forum2/showthread.php?t=6608&page=2
>
> "Just to amuse - I used to work for a college that had Comic Sans as the
> standard font - we had to type every document in Comic Sans, until we got a
> visit from the RNIB... Apparently Comic Sans is one of the worst fonts for
> anyone who isn't dyslexic!
>
> Also we were banned from mixing colours in text, because that made things
> even worse...
>
> So the moral seems to be make the menu colours and text in games based on
> the user's Windows defaults or something. Then they will automatically get
> the right mix of colours and characters... I think... "
>
>
>
> I mentioned that web-wise, the RNIB (Royal National Institute of the Blind)
> have "verdana, arial, helvetica, sans-serif" as their order of preference on
> their web-site, as to how it should display the bulk of text.
>
> Quite a few people spoke of Comic Sans, mentioning that it may be of benefit
> to dyslexics - but there was some dispute. I personally don't like it, but
> that's from an aesthetic stand point.
>
> Re-scalable fonts will be a tough one I think... But what do you think?
>
>
> Barrie
> www.OneSwitch.org.uk
>
>
>
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