[games_access] Good News from Texas.

AudioGames.net richard at audiogames.net
Thu Jun 15 02:44:15 EDT 2006


Hi,

That's great! So "one day for three weeks" means 3 days, or just one day? 
Anyways, I think it's best to start with getting info from here:

- Game Accessibility Whitepaper 
(http://www.igda.org/accessibility/IGDA_Accessibility_WhitePaper.pdf)
- Game Accessibility.com 
(http://www.gameaccessibility.com/index.php?pagefile=papers and 
http://www.gameaccessibility.com/index.php?pagefile=games)

As for exact topics, this may depend on the type of students (designers, 
researchers,etc) - are they part of a game design/research course or are 
they doing all sorts of stuff (social studies, arts, media studies, etc.)? 
Designers might want to know what they have to do (design guidelines), while 
researchers might want to know stuff from a different angle (social impact 
of gaming for people with a disability).

I also suggest downloading all the powerpoint presentations:

Game Law (Thomas Buscaglia):
http://www.gamasutra.com/features/20060428/buscaglia_01.shtml
Closed Captioning (Reid):
http://gamescc.rbkdesign.com/gdc2006/tutorial/Games[CC]_gdc2006.ppt
Audio Games (Richard & Sander):
http://kmt.hku.nl/~richard/gdc/audiogamesgdc.zip
Physical Barriers (Barrie & Eric):
http://www.oneswitch.org.uk/2/ARTICLES/physical-barriers.htm
Universal Accessibility (Giannis):
http://www.ics.forth.gr/hci/ua-games/publications.html
Photos (Michelle):
http://www.flickr.com/photos/vrgrrl/sets/72057594097461742/
Photos (Thomas): http://www.pininteractive.com/_ftpupload/images/gdc2006.zip
Kevin: ?

Top 10 Accessibility Features: http://tim.thechases.com/top10_2.pdf

Mine is currently offline I think... will put it back today! And if you have 
to possibility to give them an assignment, do so! We need examples, 
prototypes, research ;)

Greets,

Richard








----- Original Message ----- 
From: "Thomas Christopher Roome" <thomas.roome at student.utdallas.edu>
To: <games_access at igda.org>
Sent: Thursday, June 15, 2006 8:12 AM
Subject: [games_access] Good News from Texas.


>I had a meeting with my instructor and he is the director of the
> department.  He has ask to begin to develop a "Game Accessibility
> Workshop" for this fall semester!  Also, we want me to give a
> presentation to the Introduction Games Development class.  The workshop
> will be one day for 3 weeks, I won't be able to cover everything
> related to the subject, but can anyone of you tell me what should be
> cover for sure? ?  Hopefully, someday this can turn into a real 16
> weeks class, and with the help from the group it could turn into
> something great!  Send be your ideas and advice from the group will be
> welcome.
>
> -----------
> Thank You,
>
> Tom Roome
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access 




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