[games_access] GDC 2006 : "Visual disabilities"

Reid Kimball rkimball at gmail.com
Thu Mar 9 10:50:50 EST 2006


The 60 minute event is a informal "let's get together and talk about
issues" in game accessibilty. There is also a round table, which is
similar but with a more focused agenda of topics and the tutotrial is
all day monday, talking much more in depth into the issues and
solutions.

Anyone, correct me if I'm wrong.

-Reid

On 3/9/06, Jonathan Chetwynd <j.chetwynd at btinternet.com> wrote:
> sorry I'm a little confused:
>
> http://www.cmpevents.com/GD06/a.asp?option=C&V=11&SessID=2338
>
> suggests Michelle has a 60 minute slot, but
>
> http://www.igda.org/wiki/index.php/GDC_Tutorial_2006_Schedule
>
> is all day.
>
> can someone please explain? apologies if I missed the thread. :-(
>
> thanks
>
>
> Jonathan Chetwynd
>
>
>
> On 9 Mar 2006, at 08:01, AudioGames.net wrote:
>
> Hello,
>
> Sander and I have been a bit quiet lately, mostly because we've been
> very busy with other stuff and have consequently missed most
> meetings. Anyway, we are gradually filling in the blanks (see http://
> www.igda.org/wiki/index.php/GDC_Tutorial_2006_Schedule and http://
> www.igda.org/wiki/index.php/Hardware/Software_Needs). We will
> hopefully post an outline of our presentation here this week: http://
> www.igda.org/wiki/index.php/Session_Outlines
>
> Greets,
>
> Richard (& Sander)
>
>
>
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