[games_access] GDC 2006 : "Visual disabilities"

d. michelle hinn hinn at uiuc.edu
Thu Mar 9 17:55:15 EST 2006


Looking at my schedule, my evenings are already almost completely 
filled! Those of us involved with the tutorial on monday will be 
meeting Sunday evening (I'll send out more about that later) and then 
Monday evening I imagine we'll work something out with regards to 
meeting up for drinks that evening. The remainder of the week is 
pretty packed with receptions and other parties so we probably won't 
have much luck finding another time for meeting up unless we meet up 
at the receptions and parties. :)

>Hi,
>
>Thanks for this link, I didn't know there were 2 Game Accessibility 
>roundtables :) I also did not yet know about the group meeting 
>(breakfast anyone?). Are there already plans for a 
>diner/drinks-thing in the evening (except for the coctail 
>extravagana in Michelle's hotelroom if I remember that post 
>correctly...  :) ? Our evenings might be filled very quickly, since 
>we've come to learn that there will be a Dutch invasion at this 
>year's GDC (many people from our university are doing 
>presentations)...
>
>Greets,
>
>Richard
>
>
>
>----- Original Message -----
>From: <mailto:hinn at uiuc.edu>d. michelle hinn
>To: <mailto:games_access at igda.org>IGDA Games Accessibility SIG Mailing List
>Sent: Thursday, March 09, 2006 11:31 PM
>Subject: Re: [games_access] GDC 2006 : "Visual disabilities"
>
>if you search on my name you'll see all four sessions at gdc listed:
>
><http://www.cmpevents.com/GD06/a.asp?option=G&V=3&id=277060>http://www.cmpevents.com/GD06/a.asp?option=G&V=3&id=277060
>
>the first, the one day tutorial, is what richard and sander were referring to.
>
>michelle
>
>>sorry I'm a little confused:
>>
>><http://www.cmpevents.com/GD06/a.asp?option=C&V=11&SessID=2338>http://www.cmpevents.com/GD06/a.asp?option=C&V=11&SessID=2338
>>
>>suggests Michelle has a 60 minute slot, but
>>
>>http://www.igda.org/wiki/index.php/GDC_Tutorial_2006_Schedule
>>
>>is all day.
>>
>>can someone please explain? apologies if I missed the thread. :-(
>>
>>thanks
>>
>>
>>Jonathan Chetwynd
>>
>>
>>
>>On 9 Mar 2006, at 08:01, AudioGames.net wrote:
>>
>>Hello,
>>
>>Sander and I have been a bit quiet lately, mostly because we've 
>>been very busy with other stuff and have consequently missed most 
>>meetings. Anyway, we are gradually filling in the blanks (see 
>>http://www.igda.org/wiki/index.php/GDC_Tutorial_2006_Schedule and 
>>http://www.igda.org/wiki/index.php/Hardware/Software_Needs). We 
>>will hopefully post an outline of our presentation here this week: 
>>http://www.igda.org/wiki/index.php/Session_Outlines
>>
>>Greets,
>>
>>Richard (& Sander)
>>
>>
>>
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>
>
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