[games_access] RobertFlorio catching up. GDC scholars working
barrie.ellis at oneswitch.org.uk
Fri May 5 06:28:59 EDT 2006
Re. Universally Accessible game project:
I like the fact that you are always aiming high, Robert. Bear in mind
non-English speaking people, and gamers for which the likes of Penalty!
) are about the limit.
Getting the interface right will be quite a challenge. I agree with Richard
too that getting documentation out there on *Game Accessibility Design
Issues* would be so helpful. I wish there was more out there now for the
programmers due to start the new Retro Remakes competition
(www.retroremakes.com ) on the 1st of June.
If the game is to be playable with a single button, I'd recommend following
this basic standard:, which should ensure compatibility with virtually all
For PC and Macintosh computers, The SPACE BAR and LEFT MOUSE button should
both function as the default player one control. The default PLAYER TWO
control should be operated via The RETURN key and RIGHT MOUSE button. The
ESCAPE key should function as a way to QUIT. Again, allow users to
user-define their controls if they wish to break from this standard. All
this should ensure compatibility with vast majority of switch interfaces.
For Head Tracker users the ability to use a mouse alone with 'Dwell
Clicking' (hover about to make a selection) would be great to investigate
----- Original Message -----
From: Robert Florio
To: games_access at igda.org
Sent: Thursday, May 04, 2006 8:23 PM
Subject: [games_access] RobertFlorio catching up. GDC scholars working
Hello everyone I've been extremely busy with school, trying to start new
therapy, and trying to get a video game started for completion for the next
GDC 2007. A few scholars from this year including myself are working on a
game and we are going to try to make it universally accessible. If anyone
would like to contribute to it perhaps team up with myself to be a backup in
consolidating information to get it accessible or maybe can help with
programming I'm sure you are welcome to the team. This is an invitation
hopefully it works. Anyway is I haven't caught out with a lot of you think
I so much for your progress in game accessibility.
I plan on working on research possibly and creating a top 10 list for gamers
with physical disabilities at www.game-accessibility.com as moderator of the
gamers with physical disabilities section. Thank you Richard and Sanders
for that opportunity setting me up with that.
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