[games_access] Brainstorm - Contest for Closed Captioning?
Reid Kimball
rkimball at gmail.com
Wed Nov 15 01:27:17 EST 2006
Hi everyone,
I hope I can stir up some ideas and discussion regarding how to
generate interest from programmers to help me finish the Quake4[CC]
mod. I have been searching for programmers for awhile now without any
luck. Some will join for a few weeks and then disappear which causes
more harm than good leaving me with unfinished code.
I've been trying to think of how I can attract capable programmers to
help finish the mod. I always knew I could offer money, but really
didn't want to do that until it became my last resort. Well, now it
seems to be that time, but I'm still not sure if it will be worth
while.
My question is, should I offer one paid gig for finishing the
Quake4[CC] mod? Should I present it as a contest for the first
programmer to help get a working mod? Should I pay out rewards to
multiple mod teams that create their own closed captioning solution
for games?
How much should I pay people? I want it be just enough to spark
people's interest but not so much that I'm broke... maybe $500?
Any other thoughts? What are the legal issues I have to deal with, if
any at all?
Related, I made an info video about captioning and the mod.
http://gamescc.rbkdesign.com/videos/q4cc01.wmv (53MB) - any thoughts on it?
-Reid
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