[games_access] first hello

Jonathan Chetwynd j.chetwynd at btinternet.com
Thu Oct 19 02:15:39 EDT 2006


Amit,

http://croczilla.com/svg/samples/svgtetris/svgtetris.svg

I believe this is public domain, but perhaps best to check first.

regards

Jonathan Chetwynd



On 18 Oct 2006, at 21:57, Amit Pitaru [LIST] wrote:

Richard!



lol:) steve is the person I was talking with just before writing that  
email, and so in my mind you both merged momentarily. That precise  
moment was documented on this list for eternity.



Amit



From: games_access-bounces at igda.org [mailto:games_access- 
bounces at igda.org] On Behalf Of AudioGames.net
Sent: Wednesday, October 18, 2006 4:45 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] first hello



Steve? Who's Steve... ?



(grin)

----- Original Message -----

From: Amit Pitaru [LIST]

To: 'IGDA Games Accessibility SIG Mailing List'

Sent: Wednesday, October 18, 2006 10:03 PM

Subject: RE: [games_access] first hello



Steve and Robert, thanks for pointing me towards the game- 
accessibility website!



 > I think what would be great to learn from you is the techniques  
and technologies



Thanks, and I’m happy share everything I’ve learned. I hope that this  
chapter that I’m writing will include the most beneficial aspects of  
the project. Very quickly – it will introduce design techniques for  
creating inclusive games with care applied to retaining production  
costs and overall playability. I’ll talk about what needs to happen  
from the hardware, software and policy standpoints. I’ll also  
demonstrate the techniques by retrofitting a simple tetris game for  
accessibility (very preliminary beta version at http://pitaru.com/ 
tetris), and discuss how some of these ideas can follow through to  
hardcore games. I hope to get permission from the school to interview  
the OT’s, children and parents. It’s all coming together now so I’ll  
have more tangible things to show soon enough.



Amit







From: games_access-bounces at igda.org [mailto:games_access- 
bounces at igda.org] On Behalf Of Robert Florio
Sent: Wednesday, October 18, 2006 11:50 AM
To: 'IGDA Games Accessibility SIG Mailing List'
Subject: RE: [games_access] first hello



Welcome Amit it's a pleasure to have someone with your experience  
involved in this group.  Whenever we share together also check out  
www.game-accessibility.com a few of us including myself, gamers with  
physical impairments forum, moderate the different forums for game  
accessibility.  I think what would be great to learn from you is the  
techniques and technologies used to help people with the game  
accessibility in Long Island.  Thanks for joining.  Feel free to  
check out my web site and my artwork and efforts for game accessibility.



Myself 24 years old living in Maryland United States a quadriplegic  
from my spinal cord injury and I draw with my mouth and study game  
design at the Art Institute online.



Robert

AI online SGA

arthit73 at cablespeed.com

www.RobertFlorio.com



From: games_access-bounces at igda.org [mailto:games_access- 
bounces at igda.org] On Behalf Of Amit Pitaru [LIST]
Sent: Wednesday, October 18, 2006 10:00 AM
To: games_access at igda.org
Subject: [games_access] first hello



Hello, thank you for having me on the list. My name is Amit Pitaru,  
I'm a game/toy designer and also a part-time educator at New York  
University. I also teach art at Cooper Union, and occasionally  
exhibit my work (http://pitaru.com and http://insertsilence.com)



I learned about the SIG while working on a chapter for a book on  
games that is commissioned by the MacArthur foundation. The chapter  
is based on a two year project with a special-needs school in Long  
Island, where I devised hardware and software for gaming  
accessibility. I hope to tell you more about it as we chat along.



So again, thank you for having me, I think I finally found a good  
home-base to learn and share my thoughts.



Cheerio

Amit Pitaru







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