[games_access] Interesting News Bit
AudioGames.net
richard at audiogames.net
Sun Oct 29 04:08:55 EST 2006
Yeah, it's quite interesting. Barrie posted this news on
Game-Accessibility.com about two weeks ago already and I put up a direct
link to the footage in the video section back then:
http://www.game-accessibility.com/forum/viewtopic.php?id=159
http://www.game-accessibility.com/index.php?pagefile=papers#multimedia
(first link)
Greets,
Richard
----- Original Message -----
From: <hinn at uiuc.edu>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Friday, October 27, 2006 2:43 AM
Subject: [games_access] Interesting News Bit
> This just in from the AP -- sounds like we need to check out these
> researchers at Wash U and invite them to the SIG! :)
>
> - Michelle
>
> Scientists Study Brain Using Video Game
>
> - - - - - - - - - - - -
>
> By JEFF DOUGLAS Associated Press Writer
>
> October 26,2006 | ST. LOUIS -- The teenager jukes missiles and blasts
> aliens in the video game. But it's his brain, not his thumbs, doing all
> the work. The 14-year-old, part of a study at Washington University,
> played the old-school video game "Space Invaders" by simply using his
> brain as a controller.
>
> Researchers hope the study ultimately leads to development of more
> advanced devices that use brain commands to control things such as
> artificial limbs and wheelchairs.
>
> "My real motivation for this is helping people with disabilities," said
> Dr. Eric Leuthardt, an assistant professor of neurosurgery at the
> university's School of Medicine. "We chose to do a video game because we
> knew a teenage patient would be into it."
>
> The teen, who did not want his name used, suffers from severe epilepsy and
> was experiencing daily seizures. Neurosurgeons had to remove a piece of
> his skull to treat a small part of the brain causing the seizures.
>
> Researchers knew that with the brain exposed for the operation, they had a
> rare opportunity to use it for a study of ultrahigh brain frequencies.
> Leuthardt invited the teen to participate, and he agreed. The study is the
> first of its kind on an adolescent, Leuthardt said.
>
> The teen was hospitalized to wait for a seizure to happen so doctors could
> locate the problem and treat it.
>
> Wires attached to the surface of the teen's brain sent electric signals to
> a computer to help them locate what part of the brain was causing the
> seizures and remove it.
>
> Using those same wires, the teen was ready to try "Space Invaders," an
> early video game in which the player tries to shoot down invading aliens
> amid a counterattack.
>
> At first, the teen tapped his right hand to move his spacecraft one way,
> and moved his tongue to move it another. Eventually, he was able to make
> those movements on the video screen simply by using his brain. The "Space
> Invaders" laser cannon fired continuously.
>
> Within hours, the teen shot his way to the third level of the game.
>
> "The real breakthrough with this project is the focus on higher
> frequencies of the brain. That's where the secrets are," said Daniel
> Moran, an assistant professor of biomedical engineering also involved in
> the multidiscipline study.
>
> Leuthardt said it was too early tell, but it appeared the teenager could
> master commands more quickly than adults.
>
> Washington University did similar experiments in 2004 with adults. In that
> experiment, participants used only their brains to control a game similar
> to the old arcade game "Pong."
>
> The study was exciting news for John Donoghue, co-founder of Cyberkinetics
> Neurotechnology Systems. His Foxborough, Mass.-based company researches
> alternative ways for the brain to communicate to the outside world using
> devices that translate the brain's electric activity.
>
> Cyberkinetics was among the first to prove that a quadriplegic can drive a
> wheelchair with his thoughts and a mute person can communicate sentences
> on a computer without saying a word.
>
> "The idea of replacing missing biological connections with a physical
> bridge will be moving very fast in the coming years with more research
> like this," Donoghue said.
> .......................................
> these are mediocre times and people are
> losing hope. it's hard for many people
> to believe that there are extraordinary
> things inside themselves, as well as
> others. i hope you can keep an open
> mind.
> -- "unbreakable"
> .......................................
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