[games_access] Retro Remakes 2006 Games: The Pyramid

Robert Florio arthit73 at cablespeed.com
Sat Sep 9 15:16:14 EDT 2006


I disagree I think this game even though it has a lot of free set up
features or you can custom set up all the moving for keys, already part of
the beginning features of the game, someone like me I can't use my fingers I
couldn't reach the keys to even assign different movements left and right so
I like sticking with those one click games.  This might be a good example
for me to use playing aesthetic game a tempting accessible feature making it
so that the player can set up the accessible environment but what happens
when someone like me can not even reach the keys.  I might use this for my
speech games for health conference September 28.

Robert
AI online SGA President
arthit73 at cablespeed.com 
www.RobertFlorio.com 

-----Original Message-----
From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
On Behalf Of AudioGames.net
Sent: Saturday, September 09, 2006 3:10 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] Retro Remakes 2006 Games: The Pyramid

Hi,

I copy that. This is an excellent example of accessibility features in a 
game! I especially liked the solutions to some possible design problems. 
Such as when you zoom in on the game, the location of the enemies is shown 
by exclamation marks (!) on the sides of the screen. When looking at this 
game, game accessibility seems so simple, doesn't it?

Ok, I would have given a 10 (or an A+ for those outside of Holland) if this 
game was accessible for the blind as well. Still this is an excellent 9,5 
(or A-?) !

Barrie (and others of course: would you like to set up an interview together

for www.game-accessibility.com with the developer on his experiences 
building this game (including his experiences in the spare room he 
mentioned... ;) ?

Greets,

Richard

http://www.audiogames.net




----- Original Message ----- 
From: "Reid Kimball" <rkimball at gmail.com>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Saturday, September 09, 2006 7:56 PM
Subject: Re: [games_access] Retro Remakes 2006 Games: The Pyramid


> After playing it I am really impressed with its wide range of
> accessibility options and I think it could be a great model for other
> developers to look at. It's valuable to have one game to look at that
> incorporates many features instead of looking at 10 different games
> that each do one accessibility feature. All the elements work well
> together and improve the enjoyment of the game for many people. I
> could play the game just as easily and enjoyably in "normal" mode and
> also when I had nearly all of the accessibility features turned on.
> Excellent job.
>
> -Reid
>
> On 9/4/06, Barrie Ellis <barrie.ellis at oneswitch.org.uk> wrote:
>>
>>
>> I'd be really interested to read people's thoughts on "The Pyramid" from 
>> Pug
>> Fugly Games.
>>
>> http://www.pugfuglygames.com/Downloads/ThePyramid.zip (PC
>> only)
>>
>>
>> Barrie
>> www.OneSwitch.org.uk
>>
>> _______________________________________________
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>>
>>
>>
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