[games_access] GA in Chicago Tribune

Barrie Ellis barrie.ellis at oneswitch.org.uk
Wed Apr 11 03:02:12 EDT 2007


All press is good in my book. Nice one.

Barrie
www.OneSwitch.org.uk


----- Original Message ----- 
From: <hinn at uiuc.edu>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Tuesday, April 10, 2007 11:25 PM
Subject: [games_access] GA in Chicago Tribune


> Hi all,
>
> An article came out on GA in the Chicago Tribune today:
>
> http://www.chicagotribune.com/entertainment/chi-0704090175apr10,1,2080930.story
>
> (You might have to register to read it but registration is free -- let me 
> know if you have trouble accessing it though and I'll send the text along)
>
> This was a short "teaser" piece and there are a few wacky little things in 
> there (I'm *pretty* sure I didn't say THE ONLY games are pink and 
> fuzzy...) and some things left out like all the URLs I sent. But the 
> reporter wanted to get something in now to intro the issue so there wasn't 
> much notice -- he's a very nice guy though and the GDC referred him to me 
> so that was really cool of them.
>
> The reporter is going to do a much longer story this summer (with URLs and 
> a more in depth story on things like [cc], GA.com, GarageGames, etc) and 
> then will be following my class this fall as it takes Brenda and Chris 
> (Brenda 2) ;) design for AIdol and makes it a reality. You may 
> recall...this is the sex game. And, yes, I'm REALLY trying to make my 
> university uncomfortable...and, btw...Hugh Hefner (also...Brenda helped 
> develop the Playboy Mansion game) is alum from the University so don't 
> think I'm not trying to tap into that.
>
> Eelke -- I'm pretty sure you have something going on with one of your 
> classes this fall too with another game? If so, let me  know more about it 
> so I can have the Trib follow that too. And anyone else (Kevin! Richard!) 
> who is teaching a class with a major project focused on GA! I'd really 
> like this to be a full look into academia and GA -- it would be a much 
> better story to show more broadly how the SIG members in academia are 
> involving GA in their Game Design classes and beyond!
>
> Michelle
> .......................................
> these are mediocre times and people are
> losing hope. it's hard for many people
> to believe that there are extraordinary
> things inside themselves, as well as
> others. i hope you can keep an open
> mind.
> -- "unbreakable"
> .......................................
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>
> 






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