[games_access] Twelve Experimental Audio Games
hinn at uiuc.edu
hinn at uiuc.edu
Sat Apr 21 20:11:48 EDT 2007
heh -- that reminds me of when i was working at microsoft games -- we were looking so critically at the games that outside of work we were STILL going on and on about user interface and not simply "playing" for fun. :)
michelle
---- Original message ----
>Date: Thu, 19 Apr 2007 12:28:57 -0400
>From: "Robert Florio" <arthit73 at cablespeed.com>
>Subject: Re: [games_access] Twelve Experimental Audio Games
>To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
>
> I am so strapped for time even to play video games.
> Going to school to learn to make them I don't have
> time to play them. That's funny. That doesn't
> sound right maybe I should be playing more. I play
> a lot from gameplay.com.
>
>
>
> I hope I get a chance to check this out thanks for
> letting us know.
>
>
>
> Are you at all interested Richard and working on the
> top-secret game with me it's about a year long
> process every day devotion thing but you could just
> come in there and help me brainstorm about the
> accessibility of the design and if that's all you
> have time for it to get a lot of support from
> everyone here would really help.
>
>
>
> They seem to be very open to the first milestone
> failed we had to redo it and that concluded
> yesterday so now we are picking the concept to hook
> which I did a concept art for check out the link if
> you friend of mine will make it concept we also are
> working up to accessible controls but this is just a
> hook the written part is not there, we completed it,
> but the visual I did most except the two top right
> characters doing a stunt and octopus.
>
>
>
> I should post here or might update on my progress
> also with top-secret soon. It's been frustrating
> David Peary admitted on the first milestone failed
> they didn't clarify do us what they were looking for
> so they redid it.
>
>
>
> A Web link.
>
>
>
> http://www.robertflorio.com/files/mile_1_hook7_robflorio.jpg
>
>
>
> Robert
>
> www.RobertFlorio.com
>
>
>
>
>
> ----------------------------------------------------
>
> From: games_access-bounces at igda.org
> [mailto:games_access-bounces at igda.org] On Behalf Of
> AudioGames.net
> Sent: Wednesday, April 18, 2007 7:56 PM
> To: IGDA Games Accessibility SIG Mailing List
> Subject: [games_access] Twelve Experimental Audio
> Games
>
>
>
> (from AudioGames.net News)
>
> "What are you doing hanging around here? Visit the
> Experimental Audio Games Section
> (http://www.audiogames.net/playcenter/index_exp.php)
> and go play not one, not two, not six but twelve new
> Experimental Audio Games developed by 29 Game Design
> students of the Utrecht School of the Arts! These
> audio games are the result of an assignment within a
> Game Audio Design seminar. The students are all
> looking forward to hear your feedback, so please
> tell them what you think of their games in the
> Experimental Audio Games Forum
> (http://forum.audiogames.net/viewforum.php?id=19).
>
> Have Fun!
>
> Richard"
>
> http://www.audiogames.net
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.......................................
these are mediocre times and people are
losing hope. it's hard for many people
to believe that there are extraordinary
things inside themselves, as well as
others. i hope you can keep an open
mind.
-- "unbreakable"
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