[games_access] Twelve Experimental Audio Games

hinn at uiuc.edu hinn at uiuc.edu
Sat Apr 21 20:11:48 EDT 2007


heh -- that reminds me of when i was working at microsoft games -- we were looking so critically at the games that outside of work we were STILL going on and on about user interface and not simply "playing" for fun. :)

michelle

---- Original message ----
>Date: Thu, 19 Apr 2007 12:28:57 -0400
>From: "Robert Florio" <arthit73 at cablespeed.com>  
>Subject: Re: [games_access] Twelve Experimental Audio Games  
>To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
>
>   I am so strapped for time even to play video games. 
>   Going to school to learn to make them I don't have
>   time to play them.  That's funny.  That doesn't
>   sound right maybe I should be playing more.  I play
>   a lot from gameplay.com.
>
>    
>
>   I hope I get a chance to check this out thanks for
>   letting us know.
>
>    
>
>   Are you at all interested Richard and working on the
>   top-secret game with me it's about a year long
>   process every day devotion thing but you could just
>   come in there and help me brainstorm about the
>   accessibility of the design and if that's all you
>   have time for it to get a lot of support from
>   everyone here would really help.
>
>    
>
>   They seem to be very open to the first milestone
>   failed we had to redo it and that concluded
>   yesterday so now we are picking the concept to hook
>   which I did a concept art for check out the link if
>   you friend of mine will make it concept we also are
>   working up to accessible controls but this is just a
>   hook the written part is not there, we completed it,
>   but the visual I did most except the two top right
>   characters doing a stunt and octopus.
>
>    
>
>   I should post here or might update on my progress
>   also with top-secret soon.  It's been frustrating
>   David Peary admitted on the first milestone failed
>   they didn't clarify do us what they were looking for
>   so they redid it.
>
>    
>
>   A Web link.
>
>    
>
>   http://www.robertflorio.com/files/mile_1_hook7_robflorio.jpg
>
>    
>
>   Robert
>
>   www.RobertFlorio.com  
>
>    
>
>    
>
>   ----------------------------------------------------
>
>   From: games_access-bounces at igda.org
>   [mailto:games_access-bounces at igda.org] On Behalf Of
>   AudioGames.net
>   Sent: Wednesday, April 18, 2007 7:56 PM
>   To: IGDA Games Accessibility SIG Mailing List
>   Subject: [games_access] Twelve Experimental Audio
>   Games
>
>    
>
>   (from AudioGames.net News)
>
>   "What are you doing hanging around here? Visit the
>   Experimental Audio Games Section
>   (http://www.audiogames.net/playcenter/index_exp.php)
>   and go play not one, not two, not six but twelve new
>   Experimental Audio Games developed by 29 Game Design
>   students of the Utrecht School of the Arts! These
>   audio games are the result of an assignment within a
>   Game Audio Design seminar. The students are all
>   looking forward to hear your feedback, so please
>   tell them what you think of their games in the
>   Experimental Audio Games Forum
>   (http://forum.audiogames.net/viewforum.php?id=19).
>
>   Have Fun!
>
>   Richard"
>
>   http://www.audiogames.net
>________________
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>games_access at igda.org
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.......................................
these are mediocre times and people are 
losing hope. it's hard for many people 
to believe that there are extraordinary 
things inside themselves, as well as 
others. i hope you can keep an open 
mind.
 -- "unbreakable"
.......................................



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