[games_access] Second life, Web2.0 and AJAX

d. michelle hinn hinn at uiuc.edu
Wed Aug 22 09:30:41 EDT 2007


in this case, it's more of a matter of students
with some kinds of learning disabilities
excelling in 3d visual spaces far better than
students without those disabilities.


>yes; there are pedagogical theories of how kids

>learn geographically before they learn other

>things; e.g how to locate stuff in 3D space.

>

>/thomas

>

>22 aug 2007 kl. 14.00 skrev d. michelle hinn:

>

>>To follow up -- there's been some research on

>>3D and visual thinking that suggest that those

>>with certain types of cognitive disabilities

>>(dyslexia is one) may be MORE suited to a

>>higher level visual experience. So strong

>>visual experiences make more sense,

>>essentially, to "visual learners" like those

>>with certain types of learning disabilities. So

>>a game with a well designed and not necessarily

>>linear visual interface (free world exploration

>>for example -- the gamers feel more at ease

>>exploring than following any official "rules").

>>This perhaps also extends to those with autism

>>as well who often "think in pictures."

>>

>>Yes, earlier in life this was my research area. :)

>>

>>Michelle

>>

>>>Yes, I agree, 3D brings accessibility in

>>>itself to certain groups, for instance that is

>>>what Göran Langes talk at GDC 2007 was all

>>>about. Kids who excel in 3D games but fail in

>>>school which is also based on text just as the

>>>web. And not only kids by the way, Göran has

>>>the same experience, he is 63 years old. So I

>>>certainly see a place for web 3D (despite the

>>>fate of VRML).

>>>

>>>/Thomas

>>>

>>>

>>>

>>>21 aug 2007 kl. 20.24 skrev Eelke Folmer:

>>>

>>>>There are other advantages to having a 3d

>>>>environment where you can meet real life

>>>>avatars, it is much more interactive than

>>>>static webpages. You can interact with

>>>>people. I see that as some sort of

>>>>"accessibility" too. Compare it with writing

>>>>letters to a friend, versus having him over.

>>>>Or reading about the eiffel tower on the

>>>>wikipedia versus seeing the eiffel tower in

>>>>3d and being able to climb it (especially if

>>>>you IRL are in a wheelchair) (and still being

>>>>able to learn about the eiffel tower by

>>>>reading the billboards, providing the same

>>>>information & interactivity as a static

>>>>webpage).

>>>>

>>>

>>>__________________________________

>>>Thomas Westin

>>>VD / CEO

>>>

>>>Pin Interactive AB

>>>:: Digital Culture Analysis :: Tools :: Worlds

>>>__________________________________

>>>Award Winning Developer

>>>www.pininteractive.com

>>>

>>>

>>>

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>>>

>>

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>>

>

>__________________________________

>Thomas Westin

>VD / CEO

>

>Pin Interactive AB

>:: Digital Culture Analysis :: Tools :: Worlds

>__________________________________

>Award Winning Developer

>www.pininteractive.com

>

>

>

>_______________________________________________

>games_access mailing list

>games_access at igda.org

>http://seven.pairlist.net/mailman/listinfo/games_access

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