[games_access] one button FPS demo

AudioGames.net richard at audiogames.net
Thu Aug 30 17:10:24 EDT 2007

Outstanding! Can you make a capture of it (using Fraps for instance) and add
clues to what you are exactly doing with the button-presses? It is not fully
clear to me right now. I understand the shooting part, of course :) , but
how exactly are you controlling the navigation (you are, right?). Do you
work with automatic movement from point A to point B and then have some sort
of 'Wait And Rotate', where the function of the button changes from 'shoot'
to 'walk in the direction you are facing'? Or anything else? Really love to
know :):)

Good work, Eelke! Congrats!

----- Original Message -----
From: "Eelke Folmer" <eelke.folmer at gmail.com>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Thursday, August 30, 2007 10:37 PM
Subject: [games_access] one button FPS demo

> http://www.youtube.com/watch?v=YS5MvJIBgw0


> A small movie showing our one button version of halflife 2 deathmatch

> which nears completion.


> We wanted to submit this mod to the IGF http://www.igf.com/awards.html

> competition but we can't find the mod entry anymore (which was there a

> few weeks ago) so I don't hope they've cancelled that ;-(


> cheers Eelke



> --

> ----------------------------------------------------------------------------

> Eelke Folmer Assistant Professor

> Department of CS&E/171

> University of Nevada Reno, Nevada 89557

> Game interaction design www.helpyouplay.com

> ----------------------------------------------------------------------------

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