[games_access] GAIM 0.02 updated

John Bannick jbannick at 7128.com
Tue Dec 11 19:29:31 EST 2007


Just got a first look at your overview and the two diagrams.

Am I correct in observing that you are applying the (GoF) Facade and / or
Adaptor patterns, in a general sense, in order to simplify and rationalize
the relationship between an application and one or more assistive technologies?

If so, it's an elegant solution.

And your One Switch Designer tool presents a succinct demonstration of how
this approach might be implemented.

Maybe I'm just dense, but I don't understand where the Sound Compass
diagram fits in. No complaint or criticism. Probably will become clear as
you progress.

Rock on,


At 10:11 AM 12/11/2007, you wrote:

>Hello all,


>I have updated GAIM with yet another diagram (more to come... all work

>in progress so please give feedback!)


>at the bottom of this page you find links to the current documents






>Pin Interactive AB

>:: Digital Culture Analysis :: Tools :: Worlds


>+46 (0)706 400 402


>Time zone: GMT+1 , PST+9



>games_access mailing list

>games_access at igda.org





>No virus found in this incoming message.

>Checked by AVG Free Edition. Version: 7.5.503 / Virus Database:

>269.17.1/1181 - Release Date: 12/11/2007 5:05 PM

More information about the games_access mailing list