[games_access] no more controllers!
AudioGames.net
richard at audiogames.net
Tue Dec 18 17:03:20 EST 2007
Interesting that today I found this in the news:
http://www.extremetech.com/article2/0,1697,2234378,00.asp
;)
----- Original Message -----
From: "Eelke Folmer" <eelke.folmer at gmail.com>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Tuesday, December 18, 2007 10:55 PM
Subject: [games_access] no more controllers!
> http://www.joystiq.com/2007/12/18/intel-predicts-camera-powered-controller-free-game-system/
>
> Don't know if this really the way the industry should be heading.
> Don't get me wrong I like the wii-mote but playing super mario galaxy
> for 3 hours straight is way more exhausting than playing lets say
> assassin's creed I've noticed lately. Chris Crawford's CC on game
> design's book has a nice chapter that draws parallels between playing
> games and playing sports and points out that because we limit
> ourselves to a controller that only requires some thumb action, rather
> than elaborate physical actions like swinging a bat, gamers can
> achieve much higher levels of performance relatively than athletes
> could, as their muscles wear out faster when you play for a few hours.
>
> Cheers Eelke
>
>
>
> --
> ----------------------------------------------------------------------------
> Eelke Folmer Assistant Professor
> Department of CS&E/171
> University of Nevada Reno, Nevada 89557
> Game interaction design www.helpyouplay.com
> ----------------------------------------------------------------------------
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