[games_access] Sorry for absence- question about the use of AI techniques for developing adaptive, accessible games, question/comment about Wii

Reid Kimball reid at rbkdesign.com
Sun Jan 7 13:21:31 EST 2007


As far as this list is concerned there hasn't been much discussion
about how the Wii can be made more accessible. I don't know if anyone
of us has a Wii and has spent a lot of time with it. Robert, who is a
quadriplegic unfortunately can't use the Wii. However, I think maybe
making a head worn Wii compatible motion sensing device could help
make the Wii more accessible to people such as Robert.

I agree that it probably has better applications in rehabilitation
right now. Apparently, it can take both small and large movements. A
therapist can change the sensitivity at first to accept small
movements and as the player improves, the therapist changes the
sensitivity to require more extreme motions.

-Reid

On 1/7/07, lynnvm at carolina.rr.com <lynnvm at carolina.rr.com> wrote:

>

>

>

>

> Happy New Year!

>

>

>

> Sorry for not interacting much on this listserv lately. I was very busy

> with work, school, and travel.

>

> (For those of you who don't know me, I'm Lynn Marentette. I live in

> Charlotte, N.C. I'm a female school psychologist who has been taking

> computer classes for the past few years part-time, including some game

> classes, programming, VR, and educational technology. I've worked with

> students with a range of disabilities. Currently I work in a special

> program for students who have multiple or severe disabilities, including CP

> and autism.)

>

>

>

> AI

>

> I recently finished a class last semester –"Artificial Intelligence for

> Interactive Game Development". Although the class was often a bit over my

> head, I learned so much! I believe that AI techniques have potential for

> facilitating accessibility in games. I'd like to know if anyone is doing

> work or research in this area. I know AI techniques are used in educational

> games to adapt to learner progress, but I couldn't find much information

> about accessibility.

>

> If I won the lottery, the first thing that I would do would be to hire some

> of the computer programming whizzes from my class to work on this aspect of

> game development.

>

>

>

> Wii

>

> I bought a Wii with my 23 year-old daughter for Christmas and I love it!

>

> Since I haven't read many of the Games Access posts lately, I am not sure

> if there was a discussion about the Wii and accessibility. After playing

> with the Wii for a while, I started to think that it has many possibilities

> for accessibility as well as rehabilitation. Does Nintendo have anyone that

> is responsible for accessibility?

>

> I did read about the guy who programmed his Wii remote controller to control

> his Roomba vacuum cleaner. (I think there is a video clip on YouTube)

>

> That got me thinking about some possibilities. At any rate, I'd like to find

> out more about what is going on with the Wii and accessibility and how the

> controllers can be modified.

>

>

>

>

>

> Lynn Marentette

>

>

>

> TechPsych

>

> Interactive Multimedia Technology

>

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

>

>



More information about the games_access mailing list