[games_access] The Wii and Next SIG Meeting?
barrie.ellis at oneswitch.org.uk
Mon Jan 8 13:15:43 EST 2007
Hello, is it me you're looking for?
Wednesday January 10th, 12pm New York time with conversions:
----- Original Message -----
From: "d. michelle hinn" <hinn at uiuc.edu>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Monday, January 08, 2007 12:57 AM
Subject: [games_access] The Wii and Next SIG Meeting?
> This is true -- while it could be amazing for some it's also a big
> disaster for others. I do have a Wii now actually and it does come
> with "classic controllers" -- actually it doesn't come with it...you
> buy those extra. I'm waiting for mine to arrive to see how they allow
> you to play the Wii games. With an accessible controller...it might
> be able to work with systems like Robert uses. But I don't know this
> yet and I have been so busy with the GDC stuff that my head's
> spinning so I haven't yet looked that up.
> So that the list's been so quiet lately gang -- the deadline for
> final info for the GDC program is the 15th and I'm trying to get
> together everything possible. So if you are one of my GDC
> people...you'll probably be getting a few emails from me shortly!!
> On that note...how is this Wednesday (Jan 10) at around noon New
> York Time (sorry...don't have that clock thing handy that Barrie
> always has to remind me about...Barrie? remind me? ;) for a meeting
> to talk about GDC issues and start making the plan for how this is
> all going to work. We've got FIVE sessions...woooooooo!!!!
>>As far as this list is concerned there hasn't been much discussion
>>about how the Wii can be made more accessible. I don't know if anyone
>>of us has a Wii and has spent a lot of time with it. Robert, who is a
>>quadriplegic unfortunately can't use the Wii. However, I think maybe
>>making a head worn Wii compatible motion sensing device could help
>>make the Wii more accessible to people such as Robert.
>>I agree that it probably has better applications in rehabilitation
>>right now. Apparently, it can take both small and large movements. A
>>therapist can change the sensitivity at first to accept small
>>movements and as the player improves, the therapist changes the
>>sensitivity to require more extreme motions.
>>On 1/7/07, lynnvm at carolina.rr.com <lynnvm at carolina.rr.com> wrote:
>>> Happy New Year!
>>> Sorry for not interacting much on this listserv lately. I was very
>>> with work, school, and travel.
>>> (For those of you who don't know me, I'm Lynn Marentette. I live in
>>> Charlotte, N.C. I'm a female school psychologist who has been taking
>>> computer classes for the past few years part-time, including some game
>>> classes, programming, VR, and educational technology. I've worked with
>>> students with a range of disabilities. Currently I work in a special
>>> program for students who have multiple or severe disabilities,
>>> including CP
>>> and autism.)
>>> I recently finished a class last semester -"Artificial Intelligence for
>>> Interactive Game Development". Although the class was often a bit over
>>> head, I learned so much! I believe that AI techniques have potential
>>> facilitating accessibility in games. I'd like to know if anyone is
>>> work or research in this area. I know AI techniques are used in
>>> games to adapt to learner progress, but I couldn't find much
>>> about accessibility.
>>> If I won the lottery, the first thing that I would do would be to hire
>>> of the computer programming whizzes from my class to work on this
>>> aspect of
>>> game development.
>>> I bought a Wii with my 23 year-old daughter for Christmas and I love
>>> Since I haven't read many of the Games Access posts lately, I am not
>>> if there was a discussion about the Wii and accessibility. After
>>> with the Wii for a while, I started to think that it has many
>>> for accessibility as well as rehabilitation. Does Nintendo have anyone
>>> is responsible for accessibility?
>>> I did read about the guy who programmed his Wii remote controller to
>>> his Roomba vacuum cleaner. (I think there is a video clip on YouTube)
>>> That got me thinking about some possibilities. At any rate, I'd like to
>>> out more about what is going on with the Wii and accessibility and how
>>> controllers can be modified.
>>> Lynn Marentette
>>> Interactive Multimedia Technology
>>> games_access mailing list
>>> games_access at igda.org
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>>games_access at igda.org
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