[games_access] [SPAM] The Wii and Next SIG Meeting?
Thomas Westin
thomas at pininteractive.com
Mon Jan 8 17:54:49 EST 2007
Hi,
I'll do my best to attend; it's 18.00 local time Sweden and my wife works late so I have to take care of the kids. On top of that my son broke my wifi router recently and having a cord across the floor to the laptop is not a good idea with kids around... I have a IM client on my cell phone, I'll try to be online on that one.
Göran is in northern Norway on some remote island so I'm not sure about his internet connection, but I'll tell him about the meeting and hope he can get there in case my options runs out for getting online.
/Thomas
IGDA Games Accessibility SIG Mailing List <games_access at igda.org> writes:
>Noon will work for me but only until 12:30 p.m. Eastern time could that we
>meet possibly 11:30 a.m.? I will keep my instant messaging open in case I
>forget please invite me. Thanks.
>
>I still have not gotten the Xbox 360 version of my mouth controller just
>don't have any money right now. Shall I was actually thinking in the next
>year or so if we could head an actual project
>
>-----Original Message-----
>From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
>On Behalf Of d. michelle hinn
>Sent: Sunday, January 07, 2007 7:57 PM
>To: IGDA Games Accessibility SIG Mailing List
>Subject: [SPAM][games_access] The Wii and Next SIG Meeting?
>
>This is true -- while it could be amazing for some it's also a big
>disaster for others. I do have a Wii now actually and it does come
>with "classic controllers" -- actually it doesn't come with it...you
>buy those extra. I'm waiting for mine to arrive to see how they allow
>you to play the Wii games. With an accessible controller...it might
>be able to work with systems like Robert uses. But I don't know this
>yet and I have been so busy with the GDC stuff that my head's
>spinning so I haven't yet looked that up.
>
>So that the list's been so quiet lately gang -- the deadline for
>final info for the GDC program is the 15th and I'm trying to get
>together everything possible. So if you are one of my GDC
>people...you'll probably be getting a few emails from me shortly!!
>
>On that note...how is this Wednesday (Jan 10) at around noon New
>York Time (sorry...don't have that clock thing handy that Barrie
>always has to remind me about...Barrie? remind me? ;) for a meeting
>to talk about GDC issues and start making the plan for how this is
>all going to work. We've got FIVE sessions...woooooooo!!!!
>
>Michelle
>
>>As far as this list is concerned there hasn't been much discussion
>>about how the Wii can be made more accessible. I don't know if anyone
>>of us has a Wii and has spent a lot of time with it. Robert, who is a
>>quadriplegic unfortunately can't use the Wii. However, I think maybe
>>making a head worn Wii compatible motion sensing device could help
>>make the Wii more accessible to people such as Robert.
>>
>>I agree that it probably has better applications in rehabilitation
>>right now. Apparently, it can take both small and large movements. A
>>therapist can change the sensitivity at first to accept small
>>movements and as the player improves, the therapist changes the
>>sensitivity to require more extreme motions.
>>
>>-Reid
>>
>>On 1/7/07, lynnvm at carolina.rr.com <lynnvm at carolina.rr.com> wrote:
>>>
>>>
>>>
>>>
>>> Happy New Year!
>>>
>>>
>>>
>>> Sorry for not interacting much on this listserv lately. I was very
>busy
>>> with work, school, and travel.
>>>
>>> (For those of you who don't know me, I'm Lynn Marentette. I live in
>>> Charlotte, N.C. I'm a female school psychologist who has been taking
>>> computer classes for the past few years part-time, including some game
>>> classes, programming, VR, and educational technology. I've worked with
>>> students with a range of disabilities. Currently I work in a special
>>> program for students who have multiple or severe disabilities, including
>CP
>>> and autism.)
>>>
>>>
>>>
>>> AI
>>>
>>> I recently finished a class last semester -"Artificial Intelligence for
>>> Interactive Game Development". Although the class was often a bit over
>my
>>> head, I learned so much! I believe that AI techniques have potential
>for
>>> facilitating accessibility in games. I'd like to know if anyone is doing
>>> work or research in this area. I know AI techniques are used in
>educational
>>> games to adapt to learner progress, but I couldn't find much information
>>> about accessibility.
>>>
>>> If I won the lottery, the first thing that I would do would be to hire
>some
>>> of the computer programming whizzes from my class to work on this aspect
>of
>>> game development.
>>>
>>>
>>>
>>> Wii
>>>
>>> I bought a Wii with my 23 year-old daughter for Christmas and I love it!
>>>
>>> Since I haven't read many of the Games Access posts lately, I am not
>sure
>>> if there was a discussion about the Wii and accessibility. After
>playing
>>> with the Wii for a while, I started to think that it has many
>possibilities
>>> for accessibility as well as rehabilitation. Does Nintendo have anyone
>that
>>> is responsible for accessibility?
>>>
>>> I did read about the guy who programmed his Wii remote controller to
>control
>>> his Roomba vacuum cleaner. (I think there is a video clip on YouTube)
>>>
>>> That got me thinking about some possibilities. At any rate, I'd like to
>find
>>> out more about what is going on with the Wii and accessibility and how
>the
>>> controllers can be modified.
>> >
>>>
>>>
>>>
>>>
>>> Lynn Marentette
>>>
>>>
>>>
>>> TechPsych
>>>
>>> Interactive Multimedia Technology
>>>
>>>
>>> _______________________________________________
>>> games_access mailing list
>>> games_access at igda.org
>>> http://seven.pairlist.net/mailman/listinfo/games_access
>>>
>>>
>>>
>>_______________________________________________
>>games_access mailing list
>>games_access at igda.org
>>http://seven.pairlist.net/mailman/listinfo/games_access
>_______________________________________________
>games_access mailing list
>games_access at igda.org
>http://seven.pairlist.net/mailman/listinfo/games_access
>
>_______________________________________________
>games_access mailing list
>games_access at igda.org
>http://seven.pairlist.net/mailman/listinfo/games_access
Pin Interactive AB www.pininteractive.com
Skype ID: thomaswestin
Time zone: CET (GMT+1, PST+9)
____________________________________________________
Award Winning 3D Game for Blind and Sighted: www.terraformers.nu
IGDA Game Accessibility SIG www.igda.org/accessibility/
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://pairlist7.pair.net/pipermail/games_access/attachments/20070108/a955b262/attachment.htm>
More information about the games_access
mailing list