[games_access] The Wii and Next SIG Meeting?

Reid Kimball reid at rbkdesign.com
Mon Jan 8 15:46:50 EST 2007


I don't know if I'll make it. I'm extremely swamped with work. Do let
me know comes out of the meeting though, thanks.

-Reid

On 1/7/07, d. michelle hinn <hinn at uiuc.edu> wrote:
> This is true -- while it could be amazing for some it's also a big
> disaster for others. I do have a Wii now actually and it does come
> with "classic controllers" -- actually it doesn't come with it...you
> buy those extra. I'm waiting for mine to arrive to see how they allow
> you to play the Wii games. With an accessible controller...it might
> be able to work with systems like Robert uses. But I don't know this
> yet and I have been so busy with the GDC stuff that my head's
> spinning so I haven't yet looked that up.
>
> So that the list's been so quiet lately gang -- the deadline for
> final info for the GDC program is the 15th and I'm trying to get
> together everything possible. So if you are one of my GDC
> people...you'll probably be getting a few emails from me shortly!!
>
> On that note...how is  this Wednesday (Jan 10) at around noon New
> York Time (sorry...don't have that clock thing handy that Barrie
> always has to remind me about...Barrie? remind me? ;) for a meeting
> to talk about GDC issues and start making the plan for how this is
> all going to work. We've got FIVE sessions...woooooooo!!!!
>
> Michelle
>
> >As far as this list is concerned there hasn't been much discussion
> >about how the Wii can be made more accessible. I don't know if anyone
> >of us has a Wii and has spent a lot of time with it. Robert, who is a
> >quadriplegic unfortunately can't use the Wii. However, I think maybe
> >making a head worn Wii compatible motion sensing device could help
> >make the Wii more accessible to people such as Robert.
> >
> >I agree that it probably has better applications in rehabilitation
> >right now. Apparently, it can take both small and large movements. A
> >therapist can change the sensitivity at first to accept small
> >movements and as the player improves, the therapist changes the
> >sensitivity to require more extreme motions.
> >
> >-Reid
> >
> >On 1/7/07, lynnvm at carolina.rr.com <lynnvm at carolina.rr.com> wrote:
> >>
> >>
> >>
> >>
> >>  Happy New Year!
> >>
> >>
> >>
> >>  Sorry for not interacting much on this listserv lately.   I was very busy
> >>  with work, school, and travel.
> >>
> >>  (For those of you who don't know me, I'm Lynn Marentette.  I live in
> >>  Charlotte, N.C.  I'm a female school psychologist who has been taking
> >>  computer classes for the past few years part-time, including some game
> >>  classes, programming, VR, and educational technology. I've worked with
> >>  students with a range of disabilities.  Currently I work in a special
> >>  program for students who have multiple or severe disabilities, including CP
> >>  and autism.)
> >>
> >>
> >>
> >>  AI
> >>
> >>  I recently finished a class last semester -"Artificial Intelligence for
> >>  Interactive Game Development".  Although the class was often a bit over my
> >>  head, I learned so much!  I believe that AI techniques have potential for
> >>  facilitating accessibility in games. I'd like to know if anyone is doing
> >>  work or research in this area.  I know AI techniques are used in educational
> >>  games to adapt to learner progress, but I couldn't find much information
> >>  about accessibility.
> >>
> >>  If I won the lottery, the first thing that I would do would be to hire some
> >>  of the computer programming whizzes from my class to work on this aspect of
> >>  game development.
> >>
> >>
> >>
> >>  Wii
> >>
> >>  I bought a Wii with my 23 year-old daughter for Christmas and I love it!
> >>
> >>  Since I haven't read many of the Games Access posts lately,  I am not sure
> >>  if there was a discussion about the Wii and accessibility.  After playing
> >>  with the Wii for a while, I started to think that it has many possibilities
> >>  for accessibility as well as rehabilitation.  Does Nintendo have anyone that
> >>  is responsible for accessibility?
> >>
> >>  I did read about the guy who programmed his Wii remote controller to control
> >>  his Roomba vacuum cleaner. (I think there is a video clip on YouTube)
> >>
> >>  That got me thinking about some possibilities. At any rate, I'd like to find
> >>  out more about what is going on with the Wii and accessibility and how the
> >>  controllers can be modified.
> >  >
> >>
> >>
> >>
> >>
> >>  Lynn Marentette
> >>
> >>
> >>
> >>  TechPsych
> >>
> >>  Interactive Multimedia Technology
> >>
> >>
> >>  _______________________________________________
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> >>  games_access at igda.org
> >>  http://seven.pairlist.net/mailman/listinfo/games_access
> >>
> >>
> >>
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