[games_access] The Wii and Next SIG Meeting?

Reid Kimball reid at rbkdesign.com
Mon Jan 8 15:46:50 EST 2007


I don't know if I'll make it. I'm extremely swamped with work. Do let
me know comes out of the meeting though, thanks.

-Reid

On 1/7/07, d. michelle hinn <hinn at uiuc.edu> wrote:

> This is true -- while it could be amazing for some it's also a big

> disaster for others. I do have a Wii now actually and it does come

> with "classic controllers" -- actually it doesn't come with it...you

> buy those extra. I'm waiting for mine to arrive to see how they allow

> you to play the Wii games. With an accessible controller...it might

> be able to work with systems like Robert uses. But I don't know this

> yet and I have been so busy with the GDC stuff that my head's

> spinning so I haven't yet looked that up.

>

> So that the list's been so quiet lately gang -- the deadline for

> final info for the GDC program is the 15th and I'm trying to get

> together everything possible. So if you are one of my GDC

> people...you'll probably be getting a few emails from me shortly!!

>

> On that note...how is this Wednesday (Jan 10) at around noon New

> York Time (sorry...don't have that clock thing handy that Barrie

> always has to remind me about...Barrie? remind me? ;) for a meeting

> to talk about GDC issues and start making the plan for how this is

> all going to work. We've got FIVE sessions...woooooooo!!!!

>

> Michelle

>

> >As far as this list is concerned there hasn't been much discussion

> >about how the Wii can be made more accessible. I don't know if anyone

> >of us has a Wii and has spent a lot of time with it. Robert, who is a

> >quadriplegic unfortunately can't use the Wii. However, I think maybe

> >making a head worn Wii compatible motion sensing device could help

> >make the Wii more accessible to people such as Robert.

> >

> >I agree that it probably has better applications in rehabilitation

> >right now. Apparently, it can take both small and large movements. A

> >therapist can change the sensitivity at first to accept small

> >movements and as the player improves, the therapist changes the

> >sensitivity to require more extreme motions.

> >

> >-Reid

> >

> >On 1/7/07, lynnvm at carolina.rr.com <lynnvm at carolina.rr.com> wrote:

> >>

> >>

> >>

> >>

> >> Happy New Year!

> >>

> >>

> >>

> >> Sorry for not interacting much on this listserv lately. I was very busy

> >> with work, school, and travel.

> >>

> >> (For those of you who don't know me, I'm Lynn Marentette. I live in

> >> Charlotte, N.C. I'm a female school psychologist who has been taking

> >> computer classes for the past few years part-time, including some game

> >> classes, programming, VR, and educational technology. I've worked with

> >> students with a range of disabilities. Currently I work in a special

> >> program for students who have multiple or severe disabilities, including CP

> >> and autism.)

> >>

> >>

> >>

> >> AI

> >>

> >> I recently finished a class last semester -"Artificial Intelligence for

> >> Interactive Game Development". Although the class was often a bit over my

> >> head, I learned so much! I believe that AI techniques have potential for

> >> facilitating accessibility in games. I'd like to know if anyone is doing

> >> work or research in this area. I know AI techniques are used in educational

> >> games to adapt to learner progress, but I couldn't find much information

> >> about accessibility.

> >>

> >> If I won the lottery, the first thing that I would do would be to hire some

> >> of the computer programming whizzes from my class to work on this aspect of

> >> game development.

> >>

> >>

> >>

> >> Wii

> >>

> >> I bought a Wii with my 23 year-old daughter for Christmas and I love it!

> >>

> >> Since I haven't read many of the Games Access posts lately, I am not sure

> >> if there was a discussion about the Wii and accessibility. After playing

> >> with the Wii for a while, I started to think that it has many possibilities

> >> for accessibility as well as rehabilitation. Does Nintendo have anyone that

> >> is responsible for accessibility?

> >>

> >> I did read about the guy who programmed his Wii remote controller to control

> >> his Roomba vacuum cleaner. (I think there is a video clip on YouTube)

> >>

> >> That got me thinking about some possibilities. At any rate, I'd like to find

> >> out more about what is going on with the Wii and accessibility and how the

> >> controllers can be modified.

> > >

> >>

> >>

> >>

> >>

> >> Lynn Marentette

> >>

> >>

> >>

> >> TechPsych

> >>

> >> Interactive Multimedia Technology

> >>

> >>

> >> _______________________________________________

> >> games_access mailing list

> >> games_access at igda.org

> >> http://seven.pairlist.net/mailman/listinfo/games_access

> >>

> >>

> >>

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