[games_access] The Wii and Next SIG Meeting?
reid at rbkdesign.com
Mon Jan 8 15:46:50 EST 2007
I don't know if I'll make it. I'm extremely swamped with work. Do let
me know comes out of the meeting though, thanks.
On 1/7/07, d. michelle hinn <hinn at uiuc.edu> wrote:
> This is true -- while it could be amazing for some it's also a big
> disaster for others. I do have a Wii now actually and it does come
> with "classic controllers" -- actually it doesn't come with it...you
> buy those extra. I'm waiting for mine to arrive to see how they allow
> you to play the Wii games. With an accessible controller...it might
> be able to work with systems like Robert uses. But I don't know this
> yet and I have been so busy with the GDC stuff that my head's
> spinning so I haven't yet looked that up.
> So that the list's been so quiet lately gang -- the deadline for
> final info for the GDC program is the 15th and I'm trying to get
> together everything possible. So if you are one of my GDC
> people...you'll probably be getting a few emails from me shortly!!
> On that note...how is this Wednesday (Jan 10) at around noon New
> York Time (sorry...don't have that clock thing handy that Barrie
> always has to remind me about...Barrie? remind me? ;) for a meeting
> to talk about GDC issues and start making the plan for how this is
> all going to work. We've got FIVE sessions...woooooooo!!!!
> >As far as this list is concerned there hasn't been much discussion
> >about how the Wii can be made more accessible. I don't know if anyone
> >of us has a Wii and has spent a lot of time with it. Robert, who is a
> >quadriplegic unfortunately can't use the Wii. However, I think maybe
> >making a head worn Wii compatible motion sensing device could help
> >make the Wii more accessible to people such as Robert.
> >I agree that it probably has better applications in rehabilitation
> >right now. Apparently, it can take both small and large movements. A
> >therapist can change the sensitivity at first to accept small
> >movements and as the player improves, the therapist changes the
> >sensitivity to require more extreme motions.
> >On 1/7/07, lynnvm at carolina.rr.com <lynnvm at carolina.rr.com> wrote:
> >> Happy New Year!
> >> Sorry for not interacting much on this listserv lately. I was very busy
> >> with work, school, and travel.
> >> (For those of you who don't know me, I'm Lynn Marentette. I live in
> >> Charlotte, N.C. I'm a female school psychologist who has been taking
> >> computer classes for the past few years part-time, including some game
> >> classes, programming, VR, and educational technology. I've worked with
> >> students with a range of disabilities. Currently I work in a special
> >> program for students who have multiple or severe disabilities, including CP
> >> and autism.)
> >> AI
> >> I recently finished a class last semester -"Artificial Intelligence for
> >> Interactive Game Development". Although the class was often a bit over my
> >> head, I learned so much! I believe that AI techniques have potential for
> >> facilitating accessibility in games. I'd like to know if anyone is doing
> >> work or research in this area. I know AI techniques are used in educational
> >> games to adapt to learner progress, but I couldn't find much information
> >> about accessibility.
> >> If I won the lottery, the first thing that I would do would be to hire some
> >> of the computer programming whizzes from my class to work on this aspect of
> >> game development.
> >> Wii
> >> I bought a Wii with my 23 year-old daughter for Christmas and I love it!
> >> Since I haven't read many of the Games Access posts lately, I am not sure
> >> if there was a discussion about the Wii and accessibility. After playing
> >> with the Wii for a while, I started to think that it has many possibilities
> >> for accessibility as well as rehabilitation. Does Nintendo have anyone that
> >> is responsible for accessibility?
> >> I did read about the guy who programmed his Wii remote controller to control
> >> his Roomba vacuum cleaner. (I think there is a video clip on YouTube)
> >> That got me thinking about some possibilities. At any rate, I'd like to find
> >> out more about what is going on with the Wii and accessibility and how the
> >> controllers can be modified.
> > >
> >> Lynn Marentette
> >> TechPsych
> >> Interactive Multimedia Technology
> >> _______________________________________________
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> >> games_access at igda.org
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