[games_access] The Wii and Next SIG Meeting?

Barrie Ellis barrie.ellis at oneswitch.org.uk
Mon Jan 8 13:15:43 EST 2007


Hello, is it me you're looking for?
http://www.timeanddate.com/worldclock/fixedform.html

Wednesday January 10th, 12pm New York time with conversions:
http://www.timeanddate.com/worldclock/fixedtime.html?day=10&month=1&year=2007&hour=12&min=0&sec=0&p1=179



----- Original Message ----- 
From: "d. michelle hinn" <hinn at uiuc.edu>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Monday, January 08, 2007 12:57 AM
Subject: [games_access] The Wii and Next SIG Meeting?


> This is true -- while it could be amazing for some it's also a big
> disaster for others. I do have a Wii now actually and it does come
> with "classic controllers" -- actually it doesn't come with it...you
> buy those extra. I'm waiting for mine to arrive to see how they allow
> you to play the Wii games. With an accessible controller...it might
> be able to work with systems like Robert uses. But I don't know this
> yet and I have been so busy with the GDC stuff that my head's
> spinning so I haven't yet looked that up.
>
> So that the list's been so quiet lately gang -- the deadline for
> final info for the GDC program is the 15th and I'm trying to get
> together everything possible. So if you are one of my GDC
> people...you'll probably be getting a few emails from me shortly!!
>
> On that note...how is  this Wednesday (Jan 10) at around noon New
> York Time (sorry...don't have that clock thing handy that Barrie
> always has to remind me about...Barrie? remind me? ;) for a meeting
> to talk about GDC issues and start making the plan for how this is
> all going to work. We've got FIVE sessions...woooooooo!!!!
>
> Michelle
>
>>As far as this list is concerned there hasn't been much discussion
>>about how the Wii can be made more accessible. I don't know if anyone
>>of us has a Wii and has spent a lot of time with it. Robert, who is a
>>quadriplegic unfortunately can't use the Wii. However, I think maybe
>>making a head worn Wii compatible motion sensing device could help
>>make the Wii more accessible to people such as Robert.
>>
>>I agree that it probably has better applications in rehabilitation
>>right now. Apparently, it can take both small and large movements. A
>>therapist can change the sensitivity at first to accept small
>>movements and as the player improves, the therapist changes the
>>sensitivity to require more extreme motions.
>>
>>-Reid
>>
>>On 1/7/07, lynnvm at carolina.rr.com <lynnvm at carolina.rr.com> wrote:
>>>
>>>
>>>
>>>
>>>  Happy New Year!
>>>
>>>
>>>
>>>  Sorry for not interacting much on this listserv lately.   I was very 
>>> busy
>>>  with work, school, and travel.
>>>
>>>  (For those of you who don't know me, I'm Lynn Marentette.  I live in
>>>  Charlotte, N.C.  I'm a female school psychologist who has been taking
>>>  computer classes for the past few years part-time, including some game
>>>  classes, programming, VR, and educational technology. I've worked with
>>>  students with a range of disabilities.  Currently I work in a special
>>>  program for students who have multiple or severe disabilities, 
>>> including CP
>>>  and autism.)
>>>
>>>
>>>
>>>  AI
>>>
>>>  I recently finished a class last semester -"Artificial Intelligence for
>>>  Interactive Game Development".  Although the class was often a bit over 
>>> my
>>>  head, I learned so much!  I believe that AI techniques have potential 
>>> for
>>>  facilitating accessibility in games. I'd like to know if anyone is 
>>> doing
>>>  work or research in this area.  I know AI techniques are used in 
>>> educational
>>>  games to adapt to learner progress, but I couldn't find much 
>>> information
>>>  about accessibility.
>>>
>>>  If I won the lottery, the first thing that I would do would be to hire 
>>> some
>>>  of the computer programming whizzes from my class to work on this 
>>> aspect of
>>>  game development.
>>>
>>>
>>>
>>>  Wii
>>>
>>>  I bought a Wii with my 23 year-old daughter for Christmas and I love 
>>> it!
>>>
>>>  Since I haven't read many of the Games Access posts lately,  I am not 
>>> sure
>>>  if there was a discussion about the Wii and accessibility.  After 
>>> playing
>>>  with the Wii for a while, I started to think that it has many 
>>> possibilities
>>>  for accessibility as well as rehabilitation.  Does Nintendo have anyone 
>>> that
>>>  is responsible for accessibility?
>>>
>>>  I did read about the guy who programmed his Wii remote controller to 
>>> control
>>>  his Roomba vacuum cleaner. (I think there is a video clip on YouTube)
>>>
>>>  That got me thinking about some possibilities. At any rate, I'd like to 
>>> find
>>>  out more about what is going on with the Wii and accessibility and how 
>>> the
>>>  controllers can be modified.
>>  >
>>>
>>>
>>>
>>>
>>>  Lynn Marentette
>>>
>>>
>>>
>>>  TechPsych
>>>
>>>  Interactive Multimedia Technology
>>>
>>>
>>>  _______________________________________________
>>>  games_access mailing list
>>>  games_access at igda.org
>>>  http://seven.pairlist.net/mailman/listinfo/games_access
>>>
>>>
>>>
>>_______________________________________________
>>games_access mailing list
>>games_access at igda.org
>>http://seven.pairlist.net/mailman/listinfo/games_access
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