[games_access] Family Play

Eelke Folmer eelke.folmer at gmail.com
Thu Jul 5 19:27:08 EDT 2007


HI Barry,

Torque FPS: The student who's working on it promised to send a demo to
me today.

Kudos go to nintendo ofcourse. Criticized from the start from
withstanding to compete in pushing as much pixels as possible with
microsoft and sony, now 7 months after launching the wii they have
clearly (re) opened (where did gaming really start: NES+mario) a
market for themselves where microsoft and sony still seem to battle it
out with copycat games & sequals trying to facilitate the ever
demanding high end 20 year old male gamer.

I am kind of curious how EA will deal with porting their games to the
technically underpowered but gameplay overpowered wii? Technically the
wii and xbox360/ps3 are really different.

cheers Eelke


On 7/5/07, Barrie Ellis <barrie.ellis at oneswitch.org.uk> wrote:

>

>

> Sounds just what we've been advocating for all these years. Good! Hate the

> phrase about bridging the gap between gamers and non-gamers. What

> meaningless nonsense!

>

> Very much looking forward to seeing a demo of your work by the way.

>

> Barrie

> www.OneSwitch.org.uk

>

>

> ----- Original Message -----

> From: Eelke Folmer

> To: games_access at igda.org

> Sent: Thursday, July 05, 2007 5:37 PM

> Subject: [games_access] Family Play

>

>

> http://wii.ign.com/articles/801/801326p1.html

>

> EA games will offer a "simplified interaction" for their sports games

> Madden, FIFA & NBA. AI is used to take over the more difficult parts of the

> interaction while the

> wii mote will be used to map the required interaction to gestures or

> movements which most players already know. This is exactly like we have done

> it for the FPS for the torque engine. (I will finally send out a demo

> tomorrow).

>

> This is pretty cool and might also make hardcore games more accessible for

> those with disabilities.

>

> Cheers Eelke

> --

> ----------------------------------------------------------------------------

> Eelke Folmer Assistant Professor

> Department of CS&E/171

> University of Nevada Reno, Nevada 89557

> Game interaction design www.helpyouplay.com

> ----------------------------------------------------------------------------

>

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Eelke Folmer Assistant Professor
Department of CS&E/171
University of Nevada Reno, Nevada 89557
Game interaction design www.helpyouplay.com
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