[games_access] Tuesday meeting summary posted

AudioGames.net richard at audiogames.net
Tue Jul 10 17:23:24 EDT 2007


Re: [games_access] Tuesday meeting summary postedHi,

I understand the dilemma and I don't think it's wise to have 10+ committies either ;) Thing is, most of what I'm interested in and what I do (and have been doing) with game accessibility is R+D: research AND design and research TROUGH design. Personally think that in a field like game studies you can't take 'm apart. What Eelke is doing with the FPS is in my opinion (as far as I think what I know Eelke is doing ;) is research through design. I personally would like to have much more knowledge and example of accessible design for games. Industry may be too broad for what I mean, so I guess it's better to either put it under Research or Academic Committee.

Greets,

Ries


  ----- Original Message ----- 
  From: d. michelle hinn 
  To: IGDA Games Accessibility SIG Mailing List 
  Sent: Tuesday, July 10, 2007 11:12 PM
  Subject: Re: [games_access] Tuesday meeting summary posted


  It's "industry" for better or for worse at this point but you are right it could be a joint between the two committees (ie, industry and research). I hesitate to combine the two because the goal was not to overwhelm any one person but to distribute things. That doesn't mean that two committee chairs couldn't do a project together (see the DIGRA/IGRA thing).


  COME TO THE MEETINGS...COME TO THE MEETINGS...this was hashed out of my brain at 4am so every "title" is evolving.


    Hi again,

    Sorry for the committee questions, but what I miss in this list is an Accessible Game Design committee (or simply Design Committee). Maybe best combines with Research, which might make an R&D committee?

    Greets,

    Richard

      ----- Original Message -----
      From: d. michelle hinn
      To: IGDA Games Accessibility SIG Mailing List
      Sent: Tuesday, July 10, 2007 4:31 PM
      Subject: [games_access] Tuesday meeting summary posted


      Hi all,


      The meeting summary has been posted at:


      http://www.igda.org/wiki/GASIG_Meeting_10-July-2007


      Check out wiki changes at:


      http://www.igda.org/wiki/Game_Accessibility_SIG


      Obviously...we need a few more people at the meetings. The Tuesday meetings were set at a time that we'd hoped would be more convenient for the Europeans...but for Reid it was 6am (dedication!) and for me it was 8am so that didn't work out exactly as planned. ;) Suggestions for other times?


      Reminder: Another meeting is scheduled for 1pm (New York Time) on Thursday.


      Michelle


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