[games_access] Tuesday meeting summary posted
AudioGames.net
richard at audiogames.net
Tue Jul 10 17:23:24 EDT 2007
Re: [games_access] Tuesday meeting summary postedHi,
I understand the dilemma and I don't think it's wise to have 10+ committies either ;) Thing is, most of what I'm interested in and what I do (and have been doing) with game accessibility is R+D: research AND design and research TROUGH design. Personally think that in a field like game studies you can't take 'm apart. What Eelke is doing with the FPS is in my opinion (as far as I think what I know Eelke is doing ;) is research through design. I personally would like to have much more knowledge and example of accessible design for games. Industry may be too broad for what I mean, so I guess it's better to either put it under Research or Academic Committee.
Greets,
Ries
----- Original Message -----
From: d. michelle hinn
To: IGDA Games Accessibility SIG Mailing List
Sent: Tuesday, July 10, 2007 11:12 PM
Subject: Re: [games_access] Tuesday meeting summary posted
It's "industry" for better or for worse at this point but you are right it could be a joint between the two committees (ie, industry and research). I hesitate to combine the two because the goal was not to overwhelm any one person but to distribute things. That doesn't mean that two committee chairs couldn't do a project together (see the DIGRA/IGRA thing).
COME TO THE MEETINGS...COME TO THE MEETINGS...this was hashed out of my brain at 4am so every "title" is evolving.
Hi again,
Sorry for the committee questions, but what I miss in this list is an Accessible Game Design committee (or simply Design Committee). Maybe best combines with Research, which might make an R&D committee?
Greets,
Richard
----- Original Message -----
From: d. michelle hinn
To: IGDA Games Accessibility SIG Mailing List
Sent: Tuesday, July 10, 2007 4:31 PM
Subject: [games_access] Tuesday meeting summary posted
Hi all,
The meeting summary has been posted at:
http://www.igda.org/wiki/GASIG_Meeting_10-July-2007
Check out wiki changes at:
http://www.igda.org/wiki/Game_Accessibility_SIG
Obviously...we need a few more people at the meetings. The Tuesday meetings were set at a time that we'd hoped would be more convenient for the Europeans...but for Reid it was 6am (dedication!) and for me it was 8am so that didn't work out exactly as planned. ;) Suggestions for other times?
Reminder: Another meeting is scheduled for 1pm (New York Time) on Thursday.
Michelle
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