[games_access] SIG MEETING TIMES: New Changes, meeting tomorrow!

Barrie Ellis barrie.ellis at oneswitch.org.uk
Tue Jul 24 17:25:05 EDT 2007


I may be a 10 minutes late for the Wednesday meeting - as it's tight for me 
to get in for 5pm . Hope to see you there!

Barrie
www.OneSwitch.org.uk

----- Original Message ----- 
From: "d. michelle hinn" <hinn at uiuc.edu>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Monday, July 23, 2007 11:50 PM
Subject: [games_access] SIG MEETING TIMES: New Changes, meeting tomorrow!


> Hi everyone,
>
> So here's the latest meeting schedule that we'll test out. This starts 
> tomorrow and is for every week so if you already set your calendars, make 
> the follow changes:
>
> Tuesdays at 9am (New York Time) -- this meeting time remains the same
>
> Wednesdays at 12pm/noon (New York Time) -- this is the different one! :)
>
> What are these times in YOUR time zone? Check out:
> http://www.timeanddate.com/worldclock/fixedform.html
>
> Again, if you have not attended before, we meet on MSN Messenger -- 
> add me vrgrrl at hotmail.com and I'll add you to the meeting. If you notice 
> it's a few minutes late and you see me online, just send me a message and 
> I'll add you -- with so many weird nicknames, sometimes I forget!! :)
>
> Thomas -- can you set up that Google Calender thing for meeting reminders?
>
> Agenda for this week:
>
> * Game Accessibility = Games for All : What? Come to the meeting to learn 
> about the latest on the "positive PR" campaign that Reid has suggested, 
> which we've discussed in very vague terms in the past. Time to get that 
> going, especially with the gaming trend toward expanding the market!
>
> * GDC Session Discussion -- this is "go time" for finalizing what we're 
> going to commit to as a SIG. Lots of exciting changes such as an EXPO 
> booth, a game curriculum session, a "post mortum" session about the "best 
> of" accessibility, and a "best of industry" session (kind of like a post 
> awards discussion for the most accessible mainstream games, only without 
> any awards show crap), and others.
>
> * FuturePlay Discussion -- this is mainly for FuturePlay workshop 
> presenters
>
> * More if there's time!
>
> Hope to see many of you at one or both meetings!
>
> Michelle
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>
> 






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