[games_access] Brain Controlled Virtual World for the Disabled

Thomas Westin thomas at pininteractive.com
Wed Jun 27 09:04:26 EDT 2007


Did you try the Cyberlink at GDC? It is very sensitive; the issue is
not so much the device itself in my opinion, rather it takes time to
learn to control the biofeedback output from your brain. I suggest
you contact brainfingers.com and talk to the experts directly

/Thomas

27 jun 2007 kl. 13.21 skrev Eelke Folmer:


> This morning on ./

>

> http://www.newscientisttech.com/article/dn12136-virtual-world-

> sharpens-mindcontrol.html

>

> What's the status on brain-machine interfaces nowadays? My ex

> girlfriend does research on these at the university of tubingen in

> germany and her patients can move a cursor on the screen but it

> isn't very accurate. (but for moving in a virtual world it doesn't

> necesarry have to be that accurate, in contrast with for example a

> fps).

>

> Cheers Eelke

>

>

>

> On 6/27/07, Thomas Westin <thomas at pininteractive.com> wrote:

> Hi all,

>

> been too busy to think of anything SIG related lately, but I'm

> planning to attend the Thursday meeting (tomorrow)

>

>

> what's the plan, are everyone on vacation perhaps or do we have

> meeting tomorrow?

>

>

> Thanks

> Thomas

>

> __________________________________

> Thomas Westin

> VD / CEO

>

>

> Pin Interactive AB

> :: Digital Culture Analysis :: Tools :: Worlds

> __________________________________

> Award Winning Developer

> www.pininteractive.com

>

>

>

>

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> --

> ----------------------------------------------------------------------

> ------

> Eelke Folmer Assistant Professor

> Department of CS&E/171

> University of Nevada Reno, Nevada 89557

> Game interaction design www.helpyouplay.com

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__________________________________
Thomas Westin
VD / CEO

Pin Interactive AB

:: Digital Culture Analysis :: Tools :: Worlds

__________________________________
Award Winning Developer
www.pininteractive.com


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