[games_access] Brain Controlled Virtual World for the Disabled
Thomas Westin
thomas at pininteractive.com
Wed Jun 27 09:04:26 EDT 2007
Did you try the Cyberlink at GDC? It is very sensitive; the issue is
not so much the device itself in my opinion, rather it takes time to
learn to control the biofeedback output from your brain. I suggest
you contact brainfingers.com and talk to the experts directly
/Thomas
27 jun 2007 kl. 13.21 skrev Eelke Folmer:
> This morning on ./
>
> http://www.newscientisttech.com/article/dn12136-virtual-world-
> sharpens-mindcontrol.html
>
> What's the status on brain-machine interfaces nowadays? My ex
> girlfriend does research on these at the university of tubingen in
> germany and her patients can move a cursor on the screen but it
> isn't very accurate. (but for moving in a virtual world it doesn't
> necesarry have to be that accurate, in contrast with for example a
> fps).
>
> Cheers Eelke
>
>
>
> On 6/27/07, Thomas Westin <thomas at pininteractive.com> wrote:
> Hi all,
>
> been too busy to think of anything SIG related lately, but I'm
> planning to attend the Thursday meeting (tomorrow)
>
>
> what's the plan, are everyone on vacation perhaps or do we have
> meeting tomorrow?
>
>
> Thanks
> Thomas
>
> __________________________________
> Thomas Westin
> VD / CEO
>
>
> Pin Interactive AB
> :: Digital Culture Analysis :: Tools :: Worlds
> __________________________________
> Award Winning Developer
> www.pininteractive.com
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> --
> ----------------------------------------------------------------------
> ------
> Eelke Folmer Assistant Professor
> Department of CS&E/171
> University of Nevada Reno, Nevada 89557
> Game interaction design www.helpyouplay.com
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__________________________________
Thomas Westin
VD / CEO
Pin Interactive AB
:: Digital Culture Analysis :: Tools :: Worlds
__________________________________
Award Winning Developer
www.pininteractive.com
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