[games_access] Game Accessibility Conference

Ben Sawyer bsawyer at dmill.com
Wed May 23 19:53:51 EDT 2007


We would like to support a one day conference as part of Games for
Health in May 2008 and I think a portion of our audience would
definitely respond to it.

- Ben

On May 23, 2007, at 5:59 PM, Reid Kimball wrote:


> "I'm kind of concerned whether we will be able to attract an audience

> for it" I think the first GDC had 7 attendees. We shouldn't put

> unrealistic pressure on ourselves with our first conference to bring

> in huge numbers or big names. The other questions you ask are right.

> If it's a conference, I'd want to see some sessions geared towards the

> academic/research crowd talking about ways to improve accessibility

> and others geared to developers talking about the practical

> implementations that work now.

>

> On 5/23/07, Eelke Folmer <eelke.folmer at gmail.com> wrote:

>>

>> Hi,

>>

>> The idea of a conference focusing on game accessibility is great

>> but I'm

>> kind of concerned whether we will be able to attract an audience

>> for it.

>> What is the goal? 'spreading the word' e.g. convincing game

>> developers of

>> the importance of making games accessible? or or do we target our

>> fellow

>> researchers and discuss & explore new ways of making games more

>> accessible

>> and putting accessibility on the roadmap of developers?

>>

>> I think it is important to distinguish between these goals.

>>

>> cheers Eelke

>>

>>

>>

>>

>> On May 20, 2007, at 12:01 PM, d. michelle hinn wrote:

>>

>> Hi all,

>>

>> So I've mentioned this before but we should probably start

>> discussing it for

>> real. The IGDA would like to support our efforts in creating a one-

>> day

>> conference on Game Accessibility. Now this could be something

>> attached to

>> another conference (like GDC) or on it's own as a "summit" at a

>> time where

>> we aren't so frazzled from GDC.

>>

>> This is one of the things I'll be bringing up at the online

>> meetings this

>> week so I'd appreciate ideas for location, dates, how wide we cast

>> the net

>> (ie, do we personally court a person from every major game company

>> we can to

>> attend), do we want it to be small the first year and then cast

>> the net

>> wider the next year?

>>

>> What are your thoughts? Basically the IGDA now has a group that does

>> conference/summit set ups for us so we tell them what we want and

>> they deal

>> with the registration, hotel block reservations, venue, some

>> advertising,

>> etc. So that's what make it's a very cool opportunity!

>>

>> Michelle

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>>

>> ---------------------------------------------------------------------

>> -------

>> Eelke Folmer Assistant

>> Professor

>> Department of Computer Science & Engineering/171

>> University of Nevada Reno, Nevada 89557

>> Game Quality

>> usability|accessibility.eelke.com

>> ---------------------------------------------------------------------

>> -------

>>

>>

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>>

>>

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