[games_access] GAIM framework

John Bannick jbannick at 7128.com
Sat Nov 24 13:25:14 EST 2007

Hi Thomas,

My name is John Bannick.

I build computer games that are accessible to gamers who are blind,
visually impaired, color blind, deaf, or motion impaired.
I've been building commercial software for 30 years, specializing in user

Your forthcoming research is very much consistent with my own work making
user interfaces more accessible.

If you are interested, I'd be happy to participate in your study.

Our company Web site is www.7128.com and a couple of newspaper articles
about our people are at http://www.7128.com/news/resourcesnews.html.

BTW. You might contact Veli-Pekka Tätilä (vtatila at mail.student.oulu.fi) a
Computer Science PhD candidate in Finland.
He is a gamer and has some well thought out and articulated ideas about
keyboard accessibility.


John Bannick
7-128 Software

At 06:16 AM 11/24/2007, you wrote:



>I've created a site for my research I will do this winter, which will

>result in a master thesis in computer and systems science.


>You'll find a brief project description (abstracted from my thesis)

>on the site. An even briefer description: what I'm aiming for is to

>propose a general model (framework) for implementing game

>accessibility. It will be described with UML to be independent of

>concrete implementation language, but still applicable in any language.


>The short name for it is GAIM, or Game Accessibility Implementation



>I would really appreciate if you could participate in the study.

>Hopefully the results can be used as a starting point for an open

>source framework.









>games_access mailing list

>games_access at igda.org





>No virus found in this incoming message.

>Checked by AVG Free Edition. Version: 7.5.503 / Virus Database:

>269.16.5/1149 - Release Date: 11/24/2007 10:06 AM

More information about the games_access mailing list