[games_access] SIG Meetings RESCHEDULED for Friday (Sept 28)

d. michelle hinn hinn at uiuc.edu
Thu Sep 27 13:11:52 EDT 2007


Hey Eelke,

No, it definitely does not need to be formal -- in fact, that (being 
too formal) has been frequently been the problem in the past. So 
here's one that was exactly the proposal (without details like 
mailing addresses, etc):

http://www.igda.org/wiki/GDC_2006_Roundtable

So the way I've been guided has been to make it sound like an ad -- 
basically it is. GDC is not an academic conference so we get to throw 
out all the academic jargon. But in it's place we have to make it 
sound interesting to attend with a solid take away message so that 
attendees can report back to their company what it is that they 
learned from going to GDC.

Another thing that forces us into a "marketing style" is the 
character count as you might have noticed. I was used to seeing 
2000-5000 WORD counts for just a tiny bit of the proposal from 
academic conferences until GDC. Now we have 50 to 2000 CHARACTER 
counts  -- so be really careful with words and combine phrasing 
whenever possible. This is always the part that has me pulling out my 
hair as I'm constantly consulting the thesaurus in word...

You'll also notice that there's repetition across the sections -- 
that's because some of that is the "ad" for the program and then the 
rest is slight elaboration for the selection committee.

Michelle

>hi Michelle,
>
>Could you send us an example proposal you put in last year for GDC so
>we have an idea how such a proposal is written? e.g. does it need to
>be very formal or is a "loose" style like we have on the wiki now
>acceptable?
>
>Cheers eelke
>
>
>On 9/26/07, d. michelle hinn <hinn at uiuc.edu> wrote:
>>
>>
>>  Back home with compazine for nausea...yeesch. What I'll do is put in a few
>>  submissions every day until they are all in and I'll start with ones that
>>  I've put in before like the Austin proposal. That way nothing is left to the
>>  last minute (or later late minute) -- I'm also letting CMP know that I'm
>>  sick, as they might be ok with anything that might be a day or half a day
>>  late as long as they know now why it might be late. They are pretty
>>  reasonable so I can't see us having a problem either way. Worst case, I'll
>>  cc: everyone in the loop with them if I am worse off tomorrow. Jason at IGDA
>>  can probably help as well if we need it -- I don't think we will but it's
>>  best to play things safe!
>>
>>
>>  For those in the US and/or familiar with the Lifetime TV Network for
>>  Women...my students suggested that I had enough drama for at least 5 seasons
>>  worth of a show on their network. Lol.
>>
>>
>>  Michelle
>>
>>
>>
>>  Thanks for the update.  Stay strong and now that sounds funny the if you
>>  need a break in a guest take on October 1 is near can someone else do this
>>  stuff if you can't?
>>
>>  Robert
>>
>>   ________________________________
>>
>>  From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
>>  On Behalf Of d. michelle hinn
>>   Sent: Wednesday, September 26, 2007 5:20 PM
>>   To: IGDA Games Accessibility SIG Mailing List
>>   Subject: [games_access] SIG Meetings RESCHEDULED for Friday (Sept 28)
>>   Importance: High
>>
>>  Hi again,
>>
>>  I just told this to a fair number of people but I need to reschedule
>>  tonight's meeting and since I missed the earlier one too and am not sure
>>  anyone but Thomas made it, I'd like to try again for Friday. I'm dealing
>>  with side effects from the antibiotic I'm on now so I'm not sure if I'm
>>  better or worse off gauging by the way I feel at the moment.
>>
>>  Yeah, Friday is not great, especially the evening meeting time (this is a
>>  better time for many of us in the US and the early morning time summer
>>  experiment was pretty much a disaster...the Friday part just isn't good) but
>>  I'm not sure what else to do right now and I'm supposed to teach all day
>>  tomorrow.
>>
>>  I'll be reading email and trying to reply as fast as I can so if you have
>>  sent me something or are wanting to, please do. I'll be working on these all
>  > weekend so if you are involved in the GDC stuff, try and read your email a
>>  few times over the weekend!
>>
>>  So here's the deal for Friday:
>>
>>  Yes we have a TON to discuss and the clock is ticking -- October 1st is
>>  Monday and that's when the GDC time clock is up.
>>
>>  On Friday, September 28, 2007, lets meet at 1pm (NYC time) with a second
>>  chance meeting at 8pm (NYT time)
>>
>>  Check out
>>  http://www.timeanddate.com/worldclock/fixedform.html
>>  to find your local time. We'll see how these new times work out --
>>  regardless please try to make one or the other on the Wednesday so we can
>>  hear from everyone possible.
>>
>>  As usual we'll meet on MSN. If you haven't attended before, add me
>>  (vrgrrl at hotmail.com -- not a working email address, btw) and then a few
>>  minutes before the meeting time I'll look for you and add you to the meeting
>>  room. If you are running late and don't think I've seen you, just send me an
>>  IM and I'll add you in a flash!
>>
>>  Michelle
>>
>>
>>  Hi everyone -- obviously I didn't make it this morning. The kidney crap is
>>  causing me problems so I went to get IV antibiotics in the middle of the
>>  night and I'm just now back home. I'll be there this evening (at least I'm
>>  planning to be...) and anything that didn't get discussed this morning (I'm
>>  hoping that everyone went ahead and talked about some of their proposals) we
>>  can discuss tonight and via email.
>>
>>
>>
>>  Anyway I'm now on oral antibiotics yet again and then we'll see what's
>>  happening and why I keep going septic. Catching up on email now...
>>
>>
>>
>>  Michelle
>>
>>
>>
>>
>>  Just a reminder! Sorry I'm running behind on stuff -- my class load this
>>  semester is crazy, my kidney's won't get well, my brother's doing some weird
>>  dramatic drives across the country (looooong story there)...so I'm barely
>>  keeping up! But we're good -- we might barely be keeping up but we ARE
>>  keeping up! :)
>>
>>
>>
>>
>>  So...here's your meeting reminder!
>>
>>
>>
>>  Hi All,
>>
>>
>>
>>  Yes we have a TON to discuss and the clock is ticking! And brain fog me
>>  didn't post the notes but I will now from last week.
>>
>>
>>
>>  On Wednesday, September 26, 2007, lets meet at 1pm (NYC time) with a second
>>  chance meeting at 8pm (NYT time)
>>
>>
>>
>>  Check out
>>  http://www.timeanddate.com/worldclock/fixedform.html
>>  to find your local time. We'll see how these new times work out --
>>  regardless please try to make one or the other on the Wednesday so we can
>>  hear from everyone possible.
>>
>>
>>
>>  As usual we'll meet on MSN. If you haven't attended before, add me
>>  (vrgrrl at hotmail.com -- not a working email address, btw) and then a few
>>  minutes before the meeting time I'll look for you and add you to the meeting
>>  room. If you are running late and don't think I've seen you, just send me an
>>  IM and I'll add you in a flash!
>>
>>
>>
>>  See you then!
>>
>>  Michelle
>>
>>
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>>
>>
>>
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>>
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>
>
>--
>----------------------------------------------------------------------------
>Eelke Folmer                           Assistant Professor
>Department of CS&E/171
>University of Nevada              Reno, Nevada 89557
>Game interaction design        www.helpyouplay.com
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