[games_access] GDC 2008 SIG proposal

Eelke Folmer eelke.folmer at gmail.com
Sun Sep 30 22:44:46 EDT 2007


A 20 minute talk is sufficient and is likelier to be accepted.

the title changes are good.

cheers Eelke


On 9/29/07, d. michelle hinn <hinn at uiuc.edu> wrote:
> How did you envision this talk? As a panel? A 20 minute or 60 minute
> talk? A roundtable? I'm thinking a 60 minute talk but I want to be
> sure that's what you were thinking too. :)
>
> We need to work on the title a bit -- it's a little vague. Basically
> we need something that says what the talk is about and/or is enticing
> enough to look up the abstract for when they are glancing through the
> title cards on display at GDC. Thomas had a good idea about
> emphasizing the "Jedi" bit -- maybe "Turning Gamers into Jedis:
> Designers Creative & Accessible Toolbox" -- or just accessible or
> just creative? Or maybe "Turning Gamers into Jedis: Creative and
> Accessible Design Tools"?
>
> Michelle
> (who is on 11th hour "GDC think" -- like "doublethink" but less
> scary...I think...I think again...ahhhhhh)
>
> >we have expanded it a bit more so if you want to take another look ;-)
> >
> >cheers Eelke
> >
> >
> >On 9/29/07, Barrie Ellis <barrie.ellis at oneswitch.org.uk> wrote:
> >>
> >>
> >>  Short and sweetly: Looks very good to me.
> >>
> >>  Barrie
> >>
> >>
> >>  ----- Original Message -----
> >>  From: Thomas Westin
> >>  To: IGDA Games Accessibility SIG Mailing List
> >>  Sent: Tuesday, September 25, 2007 9:28 PM
> >>  Subject: [games_access] GDC 2008 SIG proposal
> >>
> >>
> >>  hello
> >>
> >>
> >>  I and Eelke have come up with this draft for our proposal
> >>
> >>
> >  > http://www.igda.org/wiki/Game_Designers_Creative_Toolbox
> >>
> >>
> >>  any comments and feedback welcome
> >>
> >>
> >>  Kind regards,
> >>  Thomas and Eelke
> >>
> >>
> >>  __________________________________
> >>  Thomas Westin
> >>  VD/CEO
> >>
> >>
> >>  Pin Interactive AB
> >>  :: Digital Culture Analysis :: Tools :: Worlds
> >>  __________________________________
> >>  Award Winning Developer
> >>
> >>
> >>  www.pininteractive.com
> >>  +46 (0)706 400 402
> >>  Skype: thomaswestin
> >>
> >>
> >>
> >>
> >>
> >>   ________________________________
> >>
> >>
> >>  _______________________________________________
> >>  games_access mailing list
> >>  games_access at igda.org
> >>  http://seven.pairlist.net/mailman/listinfo/games_access
> >>
> >>
> >>
> >>  _______________________________________________
> >>  games_access mailing list
> >>  games_access at igda.org
> >>  http://seven.pairlist.net/mailman/listinfo/games_access
> >>
> >>
> >
> >
> >--
> >----------------------------------------------------------------------------
> >Eelke Folmer                           Assistant Professor
> >Department of CS&E/171
> >University of Nevada              Reno, Nevada 89557
> >Game interaction design        www.helpyouplay.com
> >----------------------------------------------------------------------------
> >_______________________________________________
> >games_access mailing list
> >games_access at igda.org
> >http://seven.pairlist.net/mailman/listinfo/games_access
>
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
>


-- 
----------------------------------------------------------------------------
Eelke Folmer                           Assistant Professor
Department of CS&E/171
University of Nevada              Reno, Nevada 89557
Game interaction design        www.helpyouplay.com
----------------------------------------------------------------------------



More information about the games_access mailing list