[games_access] Accessible Game Design Article

Eitan Glinert glinert at mit.edu
Wed Feb 13 13:48:53 EST 2008


I'll try to get it switched.
Cheers,
Eitan

On Feb 13, 2008 12:14 PM, d. michelle hinn <hinn at uiuc.edu> wrote:

>  Nice article, Eitan!
>
> One small request -- while there are still some activity at
> gameaccessibility.com, there's no one really moderating it anymore unless
> Sander and Richard get some extra time to at least wipe out some spam on the
> site -- they left the group that was sponsoring the site and hopefully we'll
> be moving over resources from the site to the new (soon!) SIG website. While
> our site isn't great at the moment
>
> http://www.igda.org/accessibility + gameaccessibility.blogspot.com
>
> it at least gets people over to the SIG so that people don't find GA.comand get frustrated when no one is answering their questions (I know that
> there are a few very mad people about audio game maker). I've posted the
> invite here and there at the forum as well. So it's just a request, if
> possible, to make sure we don't leave people hanging. I know John and Barrie
> are still pretty active there but it's hard when no one is a moderator to
> keep things going.
>
> So if there's anyway to replace an/or add the SIG link to your article,
> that would be great. We just can't afford to lose anyone in the movement for
> game accessibility! :)
>
> Michelle
>
> Hey guys,
>
>
> Gamasutra just ran my article on designing accessible games for everyone,
> you can check it out here:
> http://www.gamasutra.com/view/feature/3538/designing_games_that_are_.php
>
> Please feel free to let me know what you think, point out errors, and let
> me know how much better you thought Sonic was than Mario. Also, thanks to
> Eelke Folmer for helping with the article, and everyone else I've talked to
> who helped me shape the ideas in the piece.
>
> Cheers, see you at GDC if you're going,
> Eitan
>
>
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