[games_access] Game Accessibility Suite, and first prototype...

Reid Kimball reid at rbkdesign.com
Mon Jan 14 11:09:58 EST 2008


Hey Mike, this is really cool. I'll try it with some other games
today. For old DOS games, one can use DosBox which you can control the
speed of how fast it runs.

-Reid

On Jan 14, 2008 6:03 AM, Michael Ellison <devellison at gmail.com> wrote:
> Greetings Barrie,
>
> On Jan 14, 2008 7:48 AM, Barrie Ellis <barrie.ellis at oneswitch.org.uk> wrote:
> > I'd recommend trying your speed control utility on some pinball games - as
> > CPU Killer doesn't work with these due to frame skipping.
> > http://switchgaming.blogspot.com/2007/06/pinball-soccer.html
>
> Glad to hear it might be useful!
>
> Tested with the demo, seems to work fine.  Also works fine with the
> built-in Windows pinball game.  The audio on both of them also seems
> to work perfectly well.
>
> The starting countdown timer takes *forever* at 10% speed though :)
>
> Command line parameters I used:
>
> gasthrottle 1 -s "C:\Program Files\WildSnake Software\Soccer Stars
> Pinball\Soccers.exe"
>
>
>
> Cheers,
> Mike
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
>



More information about the games_access mailing list