[games_access] telekinetics

David Colven colven at ace-centre.org.uk
Thu Jul 17 04:52:11 EDT 2008


Our experiences with this device over the 15 years or so it has been around
is that it possibly act as a sensitive muscle switch but 'mind control' in
any effective way is way beyond the unit's capabilities.  I have yet to be
convinced after a number of demonstrations and trials that is reliable or
reproducible enough to be effective.

 

David.

 

David Colven 

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From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
On Behalf Of Thomas Westin
Sent: 16 July 2008 20:58
To: IGDA Games Accessibility SIG Mailing List
Subject: [games_access] telekinetics

 

here is the Jedi-inspired telekinetic interface prototype I made in 2004
with the help of Michael McIntosh, finally got round to make a video of it
to share with you on this list

 

- the video was made very early in the morning, hence the hair :)

http://www.youtube.com/watch?v=i4tGF_nvt9c

 

not directly GA oriented, more of a technical / game design experiment, but
devices like NIA and Emotiv is likely going to be helpful for GA (this
prototype use the predecessor of the NIA)

 

/Thomas

 

Pin Interactive AB
Digital Culture :: Analysis :: Tools :: Worlds

www.pininteractive.com
Skype ID: thomaswestin

Phone: +46 (0)706 400 402
Time zone: GMT+1 , PST+9

 

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