[games_access] Project Icecube: One Button Game A Potential Winnerin Game Design Competition!

AudioGames.net richard at audiogames.net
Wed Jun 11 18:54:07 EDT 2008


Ps:

Here's the control scheme:

jump: press and/or hold space and let go (jump = on let go)
climb ladder: press space and let go (when over/under a ladder)
change direction on ladder: press space and let go (when on a ladder)
go through door: hold space when next to door
water seeds: hold space when next to seeds

greets,

Richard






----- Original Message ----- 
From: "AudioGames.net" <richard at audiogames.net>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Thursday, June 12, 2008 12:49 AM
Subject: [games_access] Project Icecube: One Button Game A Potential 
Winnerin Game Design Competition!


> Hi,
>
> A short message concerning a cool one-button platform game by Michiel 
> Krol:
>
> You may remember Michiel Krol's name from his work on the Audio Game Maker 
> and project Game Accessibility at the Bartimeus Accessibility foundation. 
> You may also remember his name from the game Submarine 
> (http://www.spele.nl/game/submarine.html - currently unavailable at time 
> of this post), which was nominated for the NLGD Game Design Rally 2006 and 
> which featured an alternative, one-button control scheme. Michiel is 
> currently finishing his Masters degree in Game Design.
>
> I'm happy to announce that for this years NLGD Game Rally, Michiel is once 
> more nominated for a new game: Project Icecube! This free online 
> Flash-game is specifically designed for children in the age of 8 to 12 who 
> have to live with a chronical disease or a handicap. What makes Project 
> Icecube special is that this is a one-button platform game. The game 
> control automation is slightly inspired by that of a prototype for a 
> one-button platform game that I once made. Check out Project Icecube here:
>
> http://www.uqudos.com/nl/portfolio/gameplayNLGD_3.html
>
> Currently the game only works with the spacebar (it was designed like this 
> for the competition) but it is a very small effort to reprogram it so it 
> works with every key or button or switch device. The game is only in Dutch 
> for now. In the game, you are an icecube and you have to explore 4 worlds, 
> finding fellow icecubes and water the seeds found in the world to 
> progress.
>
> What do you think?
>
> Next week's the winner is selected, on thursday the 18th. Although the 
> winner is selected via a child jury, you can let Michiel know what you 
> think of the game by rating the game on the website.
>
> Greets,
>
> Richard
>
>
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