[games_access] Project Icecube: One Button Game A PotentialWinnerin Game Design Competition!
Thomas Westin
thomas at pininteractive.com
Thu Jun 12 03:15:32 EDT 2008
cute game :)
/thomas
On 12 jun 2008, at 00.54, AudioGames.net wrote:
> Ps:
>
> Here's the control scheme:
>
> jump: press and/or hold space and let go (jump = on let go)
> climb ladder: press space and let go (when over/under a ladder)
> change direction on ladder: press space and let go (when on a ladder)
> go through door: hold space when next to door
> water seeds: hold space when next to seeds
>
> greets,
>
> Richard
>
>
>
>
>
>
> ----- Original Message ----- From: "AudioGames.net" <richard at audiogames.net
> >
> To: "IGDA Games Accessibility SIG Mailing List"
> <games_access at igda.org>
> Sent: Thursday, June 12, 2008 12:49 AM
> Subject: [games_access] Project Icecube: One Button Game A Potential
> Winnerin Game Design Competition!
>
>
>> Hi,
>>
>> A short message concerning a cool one-button platform game by
>> Michiel Krol:
>>
>> You may remember Michiel Krol's name from his work on the Audio
>> Game Maker and project Game Accessibility at the Bartimeus
>> Accessibility foundation. You may also remember his name from the
>> game Submarine (http://www.spele.nl/game/submarine.html - currently
>> unavailable at time of this post), which was nominated for the NLGD
>> Game Design Rally 2006 and which featured an alternative, one-
>> button control scheme. Michiel is currently finishing his Masters
>> degree in Game Design.
>>
>> I'm happy to announce that for this years NLGD Game Rally, Michiel
>> is once more nominated for a new game: Project Icecube! This free
>> online Flash-game is specifically designed for children in the age
>> of 8 to 12 who have to live with a chronical disease or a handicap.
>> What makes Project Icecube special is that this is a one-button
>> platform game. The game control automation is slightly inspired by
>> that of a prototype for a one-button platform game that I once
>> made. Check out Project Icecube here:
>>
>> http://www.uqudos.com/nl/portfolio/gameplayNLGD_3.html
>>
>> Currently the game only works with the spacebar (it was designed
>> like this for the competition) but it is a very small effort to
>> reprogram it so it works with every key or button or switch device.
>> The game is only in Dutch for now. In the game, you are an icecube
>> and you have to explore 4 worlds, finding fellow icecubes and water
>> the seeds found in the world to progress.
>>
>> What do you think?
>>
>> Next week's the winner is selected, on thursday the 18th. Although
>> the winner is selected via a child jury, you can let Michiel know
>> what you think of the game by rating the game on the website.
>>
>> Greets,
>>
>> Richard
>>
>>
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