[games_access] another quick introduction

Kestrell kestrell at panix.com
Mon Mar 3 09:47:26 EST 2008

Hi, listers

My name is Alicia Verlager, although I mostly go by my username/nickname of

I am a blind blogger and independent media scholar, and a 2006 graduate of
MIT's Comparative Media Studies masters program.

I was a tester for Eitan's AudiOdyssey game, and I am hoping to find more
opportunities to participate in increasing game accessibility, particularly
in virtual worlds such as Second Life.


----- Original Message -----
From: "Eelke Folmer" <eelke.folmer at gmail.com>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Sunday, March 02, 2008 8:56 PM
Subject: Re: [games_access] A quick introduction

> Hi Bryan,


> I read your post on the games access mailinglist.


> Would you be willing to participate in evaluation our blind accessible

> client for secondlife?


> Cheers Eelke


> On 01/03/2008, Bryan <b-peterson at hotmail.com> wrote:



>> Hi,

>> Well some of you probably know me if you're subscribed to the Audyssey

>> list. But for those who aren't, my name's Brya Peterson. I'm not

>> currently

>> an accessible game dev, but since it's an interest that's slowly grabbed

>> my

>> attention over the years and still refuses to let go of it again, I

>> thought

>> this would be a good place to come. As I've said before, though I'm not a

>> developer I would like to try at some point to learn to develop games

>> that

>> are accessible at least to the blind, being a member of that community

>> myself. Unfortunately, the kinds of games I'd like to see developed seem

>> to

>> be quite beyond the scope of our urrent list of devs. Not necessarily in

>> terms of their skills but certainly beyond what any of them seems to be

>> willing to attempt. My problem though is finding materials that can even

>> begin to make the concepts of programing begin to make sense to me. Sure

>> I

>> wouldn't be developing a truly accessible audio RPG anytime soon, but

>> that's

>> one of my goals. But anyway, I thought I'd write and introduce myself

>> since

>> I just joined the list not long ago.

>> Time is an illusion, lunchtime doubly so.

>> _______________________________________________

>> games_access mailing list

>> games_access at igda.org

>> http://seven.pairlist.net/mailman/listinfo/games_access





> --

> ----------------------------------------------------------------------------

> Eelke Folmer Assistant Professor

> Department of CS&E/171

> University of Nevada Reno, Nevada 89557

> Game interaction design www.helpyouplay.com

> ----------------------------------------------------------------------------

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