[games_access] player tailoring, Tomb Raider Underworld
sandra_uhling at web.de
Mon Sep 22 09:58:43 EDT 2008
maybe this is a good step to Game Accessibility.
For Tomb Raider Underworld they will have some interesting changes:
* the player can disable meta-information (hints, help information)
* the player can change the difficulty of individual game elements and not the game as a whole
* access to help system, that gives hints for the next puzzle
I think that "player tailoring" can be useful for some Game Accessibility rules, like
changing something for an individual object, instead of the whole game.
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