[games_access] we have lost a colleague

Mark Barlet mark at ablegamers.com
Sun Dec 13 17:52:15 EST 2009


I just got off the phone with his mother. She said that his move from
okay to not good was very swift. His heart just could not take it
anymore. She said that she will send a message to over in the next few
hours and asked that I share it with others. So when it comes to me I
will share it with you all.

Gaming was his life, and he had some major contraptions that allowed
him to play. Corey was proof that if you wanted to play, you could,
you just needed to think outside the box, sometime WAY WAY outside the
box.

Mark

On Sun, Dec 13, 2009 at 5:30 PM, Javier <javier.mairena at gmail.com> wrote:
> Great first article!!
>
> I love the final:
>
> "As you know, accessible devices can be pricey. In addition, you need to
> find what devices work best for you. Making your own Mods that cater to your
> physical capabilities is an option too, even that can get expensive. But
> what is more important, the cost or the freedom? Freedom, am I right? Of
> course I am. For those of us that are true gamers, we would not know what we
> would do if we could not play games. This is why accessibility is so
> important, in devices and in games. It is an issue that needs to be
> addressed for everyone's sake. Games give us a world of access and freedom."
>
>
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>



-- 
Mark C. Barlet
Editor-in-Chief
AbleGamers.com



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