[games_access] Customizable Controls in The Conduit for Wii

Mark Barlet ioo at ablegamers.com
Fri Jan 30 13:26:16 EST 2009


Thanks for the tip Reid. I will reach out to them asap.

Mark.

Sent from mobile device.

On Jan 30, 2009, at 1:17 PM, Reid Kimball <reid at rbkdesign.com> wrote:

> This is cool, there sounds like a lot of customization in the controls
> for an unreleased Wii game, The Conduit.
>
> "You can map pretty much whatever action you want wherever you like;
> not just the obvious stuff like moving and firing, either, but even
> things like what motion you prefer to use when tossing grenades can be
> tuned.
>
> This feature also extends to the HUD elements, which can be placed
> anywhere on the screen, and options such as look sensitivity and
> turning speed. Best of all, you needn't kick out to the main menu to
> tweak—it can all be done in-game."
> - http://kotaku.com/5142661/the-conduit-channels-hardcore-gaming-to-the-wii-hands+on
>
> Mark, High Voltage Software might be a good interview to ask how they
> came to decide on including customization options when so few games
> do.
>
> -Reid
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access



More information about the games_access mailing list