[games_access] teaching accessibility
hinn at illinois.edu
hinn at illinois.edu
Tue Jul 21 13:22:00 EDT 2009
These are the latest Top Ten that we've discussed within the SIG and at AbleGamers and that I've spoken about and written about at several conferences and in articles. We're hoping that more will contribute to the AbleGamers site so that it becomes a resource for the most current information.
A few of us are working on a curriculum to include how to include game accessibility in classrooms -- please feel free to contact me at hinn at illinois.edu for additional information or Mark at mark at ablegamers.com
---- Original message ----
>Date: Fri, 17 Jul 2009 09:01:56 -0400
>From: Mark Barlet <mark at ablegamers.com>
>Subject: Re: [games_access] teaching accessibility
>To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> The Top 10 that Michelle has written about has been loaded into the
>FAQ @ http://gameaccessibility.org
>The site has only been live a few weeks, so it is a little jagged
>around the edges, so please do not mind the mess.
>On Fri, Jul 17, 2009 at 8:36 AM, Siobhan Thomas<four at nucleus.com> wrote:
>> Dear all,
>> I run the games program at London South Bank University in the UK and am
>> looking for resources which I can use to teach game accessibility within the
>> course. Do you have suggested any book, journal article suggestions?
>> It would be good to know if there is a comprehensive set of guidelines you
>> can suggest?
>> Finally, do you know of a quick list (e.g. the top 10 things you can do to
>> make your games accessible)--I know this is hard considering the diverse
>> range of impairments and disabilities but I would just use something like
>> this as a starting point...
>> games_access mailing list
>> games_access at igda.org
>Mark C. Barlet
>games_access mailing list
>games_access at igda.org
these are mediocre times and people are
losing hope. it's hard for many people
to believe that there are extraordinary
things inside themselves, as well as
others. i hope you can keep an open
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