[games_access] [CC] Questions

Sandra Uhling sandra_uhling at web.de
Wed Sep 16 13:35:46 EDT 2009


Hi Mark,

oh I maybe have overlooked the link?
It is the first time I see this.

I will start to help, when I finished all my todos :-)

Thanks for reminding!
Sandra



> -----Ursprüngliche Nachricht-----

> Von: games_access-bounces at igda.org [mailto:games_access-

> bounces at igda.org] Im Auftrag von Mark Barlet

> Gesendet: Mittwoch, 16. September 2009 18:55

> An: IGDA Games Accessibility SIG Mailing List

> Betreff: Re: [games_access] [CC] Questions

>

> Again, I have put together a full FAQ on the subject including the top

> 10

>

> http://gameaccessibility.org/learn-essential-info-topmenu-69.html

>

> I have also invited anyone on this list to participate in populating

> more FAQ's on GA.

>

> So far, only one person has helped. I would love to build out more, but

> I am not an expert on all things, like CC, so...

>

> Mark

> AbleGamers.com

>

> On Wed, Sep 16, 2009 at 12:44 PM, Sandra Uhling <sandra_uhling at web.de>

> wrote:

> > Hi,

> >

> > thank you very much Reid for the information.

> >

> > the future will be interesting:

> > imagine it would become a rule for eSport games to have [CC].

> >

> > In Germany I meet people who are very interesting in Game

> Accessibility.

> > There are lots of eSport Gamer in the VDVC, the organization that

> > represents the gamer in Germany.

> >

> > Do we have a list with [CC] links? That would be great.

> > Maybe in the new system we could provide link list to the top ten

> rules?

> >

> > Best regards,

> > Sandra

> >

> >> -----Ursprüngliche Nachricht-----

> >> Von: games_access-bounces at igda.org [mailto:games_access-

> >> bounces at igda.org] Im Auftrag von Reid Kimball

> >> Gesendet: Mittwoch, 16. September 2009 18:03

> >> An: IGDA Games Accessibility SIG Mailing List

> >> Betreff: Re: [games_access] [CC] Questions

> >>

> >> I don't think CS: Source has CC, it came out before HL2, which was

> >> the first game that I know of to have CC from Valve Software.

> >>

> >> The difference as far as I can tell between CC and a sound icon

> >> system is CC uses text and not icons.

> >>

> >> Have no confirmation that HL3 (still waiting on HL2 - Episode 3)

> will

> >> have CC, but Valve appears to be committed to CC and including deaf

> >> players and I think it's a safe bet they will continue to include CC

> >> in future games.

> >>

> >> Reid Kimball

> >> Game Designer / Writer

> >> http://game.rbkdesign.com

> >>

> >>

> >>

> >> On Wed, Sep 16, 2009 at 8:19 AM, Sandra Uhling

> <sandra_uhling at web.de>

> >> wrote:

> >> > Hi,

> >> > I would like to learn more about [CC].

> >> >

> >> > Counterstrike:

> >> > Half-Life 1 -> mod: CS 1.6

> >> > Half-Life 2 -> mod(?): CS:Source

> >> >

> >> > Half-Life2 has a very good [CC].

> >> >

> >> >

> >> > My Questions:

> >> > Does CS:Source also have [CC]?

> >> > What is the difference to the SoundIcon Sytem?

> >> > Do we already know more about [CC] in Half live 3?

> >> >

> >> >

> >> > Best regards,

> >> > Sandra

> >> >

> >> >

> >> >

> >> > _______________________________________________

> >> > games_access mailing list

> >> > games_access at igda.org

> >> > http://seven.pairlist.net/mailman/listinfo/games_access

> >> >

> >> _______________________________________________

> >> games_access mailing list

> >> games_access at igda.org

> >> http://seven.pairlist.net/mailman/listinfo/games_access

> >

> > _______________________________________________

> > games_access mailing list

> > games_access at igda.org

> > http://seven.pairlist.net/mailman/listinfo/games_access

> >

>

>

>

> --

> Mark C. Barlet

> Editor-in-Chief

> AbleGamers.com

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access




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