[games_access] Kinect support of speech recognition :-( :-( :-(

Sandra Uhling sandra_uhling at web.de
Wed Dec 15 05:49:17 EST 2010


Hi,
Of course producing games will always be difficult.
And we should try to find out more about Kinect and Accessibility.

There are three types of "voice/sound recognitions":
* sound that is recorded and played back e.g. the dance in adventures
* sound that is recorded and used for recognition e.g. tiger name
I am not able to use these both functions :-(
I cannot give the tiger a name :-(, It would be great when gamer with speech
impairment could also use e.g. clapping. Of course they can do this, but
maybe
there should be the information, hey you can also clap with your hands.

* sound that is prerecorded (or whatever) and used for recognition e.g.
commands


Is it possible that the user "remap" the default commands?
Imagine there are 5 commands that can be used.
One command is "start". But the gamer can only say "ssstart" or "zstart",
...
It would be great when the gamer can record his pronunciation and us it.



Best regards,
Sandra

-----Ursprüngliche Nachricht-----
Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im
Auftrag von Lynsey Graham
Gesendet: Mittwoch, 15. Dezember 2010 10:25
An: 'IGDA Games Accessibility SIG Mailing List'
Betreff: Re: [games_access] Kinect support of speech recognition :-( :-( :-(

Kinect speech recognition was always a bit awkward because as developers we
weren't sure if it was going to be included at launch or not - as it turned
out it was, but only for certain languages. As a result I think everyone
made sure that there were no 'game critical' mechanics reliant on voice
recognition (ie you can play/complete the game without using voice
recognition).


>From the sounds of it with Kinectimals, they've done a straight translation

of the manual without considering regional differences in functionality.
Quite a major oversight really, going to double check with my manager that
we've not done the same! :o


-----Original Message-----
From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
On Behalf Of Sandra Uhling
Sent: 14 December 2010 22:13
To: IGDA GA-SIG Emailliste
Subject: [games_access] Kinect support of speech recognition :-( :-( :-(

Hi,

I am very unlucky to live in a region where the speech recognition is not
supported.
Ok, hey I can speak English. --- does not work :-(

Then the next bad thing: The manual (Kinectimals)
There is the information that the game support speech recognition also for
my language. There are all the commands in german. -- but of course does not
work :-(


Like subtitle and audio language, it should be possible to select a separate
speech recognition language!!!!!
Do never write about something that is not(!) supported in the game.


Best regards,
Sandra

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